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    Searched refs:uChar (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/WinQuake/
conproc.cpp 240 rec.Event.KeyEvent.uChar.AsciiChar = *sz;
241 rec.Event.KeyEvent.uChar.UnicodeChar = *sz;
sys_win.cpp 586 ch = recs[0].Event.KeyEvent.uChar.AsciiChar;
  /external/webkit/Source/WebKit/android/nav/
CacheBuilder.h 95 static FoundState FindAddress(const UChar* , unsigned length, int* start,
143 const UChar* mCurrentStart;
144 const UChar* mEnd;
150 const UChar* mFirstLower;
151 const UChar* mZipStart;
152 const UChar* mBases[16]; // FIXME: random guess, maybe too small, maybe too big
153 const UChar* mWords[16];
154 const UChar* mEnds[16];
155 const UChar* mStarts[16]; // text is not necessarily contiguous
163 UChar mStore[NAVIGATION_MAX_PHONE_LENGTH + 1]
    [all...]
CacheBuilder.cpp 128 uChar(name.characters(), name.length(), false);
417 uChar(properties.characters(), properties.length(), false);
718 void CacheBuilder::Debug::uChar(const UChar* name, unsigned len, bool hex) {
719 const UChar* end = name + len;
744 if (wroteHex && WTF::isASCIIHexDigit((UChar) ch))
770 void CacheBuilder::Debug::wideString(const UChar* chars, int length, bool hex) {
775 uChar(chars, length, hex);
    [all...]
  /external/quake/quake/src/QW/client/
sys_win.c 425 ch = recs[0].Event.KeyEvent.uChar.AsciiChar;

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