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    Searched refs:vShader (Results 1 - 2 of 2) sorted by null

  /development/tools/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 318 const char *vShader = def_vShaderStr;
327 vShader = readShader(argv[i]);
328 if (!vShader) {
329 vShader = def_vShaderStr;
330 printf("Failed to load vshader %s, using defualt\n", argv[i]);
333 printf("Using vshader %s\n", argv[i]);
417 int program = Init(vShader, fShader);
  /frameworks/media/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 230 GLuint vShader;
231 loadShader(GL_VERTEX_SHADER, vSrcNormal, &vShader);
240 createProgram(vShader, fShader, &mProgram[i]);
245 glDeleteShader(vShader);

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