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  /external/quake/quake/src/QW/client/
view.h 30 float V_CalcRoll (vec3_t angles, vec3_t velocity);
pmove.c 124 VectorCopy (pmove.velocity, original_velocity);
125 VectorCopy (pmove.velocity, primal_velocity);
133 end[i] = pmove.origin[i] + time_left * pmove.velocity[i];
139 VectorCopy (vec3_origin, pmove.velocity);
170 VectorCopy (vec3_origin, pmove.velocity);
182 PM_ClipVelocity (original_velocity, planes[i], pmove.velocity, 1);
186 if (DotProduct (pmove.velocity, planes[j]) < 0)
200 // Con_Printf ("clip velocity, numplanes == %i\n",numplanes);
201 VectorCopy (vec3_origin, pmove.velocity);
205 d = DotProduct (dir, pmove.velocity);
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cl_pred.c 83 VectorCopy (from->velocity, pmove.velocity);
99 VectorCopy (pmove.velocity, to->velocity);
157 VectorCopy (from->playerstate[cl.playernum].velocity, cl.simvel);
200 VectorCopy (to->playerstate[cl.playernum].velocity, cl.simvel);
209 cl.simvel[i] = from->playerstate[cl.playernum].velocity[i]
210 + f*(to->playerstate[cl.playernum].velocity[i] - from->playerstate[cl.playernum].velocity[i]);
  /external/quake/quake/src/WinQuake/
view.h 33 float V_CalcRoll (vec3_t angles, vec3_t velocity);
sv_user.cpp 38 float *velocity; variable
130 vel = velocity;
179 VectorSubtract (wishvel, velocity, pushvec);
187 velocity[i] += accelspeed*pushvec[i];
195 currentspeed = DotProduct (velocity, wishdir);
204 velocity[i] += accelspeed*wishdir[i];
215 currentspeed = DotProduct (velocity, wishveloc);
225 velocity[i] += accelspeed*wishveloc[i];
277 speed = Length (velocity);
283 VectorScale (velocity, newspeed/speed, velocity)
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sv_phys.cpp 95 // bound velocity
99 if (IS_NAN(ent->u.v.velocity[i]))
101 Con_Printf ("Got a NaN velocity on %s\n", pr_strings + ent->u.v.classname);
102 ent->u.v.velocity[i] = 0;
109 if (ent->u.v.velocity[i] > sv_maxvelocity.value)
110 ent->u.v.velocity[i] = sv_maxvelocity.value;
111 else if (ent->u.v.velocity[i] < -sv_maxvelocity.value)
112 ent->u.v.velocity[i] = -sv_maxvelocity.value;
221 Returns the clipflags if the velocity was modified (hit something solid)
246 VectorCopy (ent->u.v.velocity, original_velocity)
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  /packages/apps/Launcher2/src/com/android/launcher2/
SmoothPagedView.java 119 protected void snapToPageWithVelocity(int whichPage, int velocity) {
121 super.snapToPageWithVelocity(whichPage, velocity);
127 private void snapToPageWithVelocity(int whichPage, int velocity, boolean settle) {
147 velocity = Math.abs(velocity);
148 if (velocity > 0) {
149 duration += (duration / (velocity / mBaseLineFlingVelocity)) * mFlingVelocityInfluence;
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
FlingScroller.java 26 // (1) The velocity does not change because of min/max limit.
32 // The fling duration (in milliseconds) when velocity is 1 pixel/second
85 double velocity = Math.hypot(velocityX, velocityY); local
86 mSinAngle = velocityY / velocity;
87 mCosAngle = velocityX / velocity;
90 // velocity formula: v(t) = d * (e - s) * (1 - t / T) ^ (d - 1) / T
97 * Math.pow(Math.abs(velocity), 1.0 / (DECELERATED_FACTOR - 1)));
101 velocity * mDuration / DECELERATED_FACTOR / 1000);
127 // velocity formula: v(t) = d * (e - s) * (1 - t / T) ^ (d - 1) / T
Paper.java 49 public void edgeReached(float velocity) {
50 velocity /= mWidth; // make it relative to width
51 if (velocity < 0) {
52 mAnimationRight.onAbsorb(-velocity);
54 mAnimationLeft.onAbsorb(velocity);
152 public void onAbsorb(float velocity) {
153 float finish = Utils.clamp(mValue + velocity * VELOCITY_FACTOR,
ScrollerHelper.java 74 public void fling(int velocity, int min, int max) {
78 velocity, 0, // velocityX, velocityY
EdgeEffect.java 76 // Minimum velocity that will be absorbed
252 * Call when the effect absorbs an impact at the given velocity.
259 * @param velocity Velocity at impact in pixels per second.
261 public void onAbsorb(int velocity) {
263 velocity = Math.max(MIN_VELOCITY, Math.abs(velocity));
266 mDuration = 0.1f + (velocity * 0.03f);
269 // of velocity.
272 // The glow depends more on the velocity, and therefore starts ou
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EdgeView.java 119 // Call when the effect absorbs an impact at the given velocity.
120 // Used when a fling reaches the scroll boundary. velocity is in pixels
122 public void onAbsorb(int velocity, int direction) {
123 mEffect[direction].onAbsorb(velocity);
  /frameworks/support/v4/java/android/support/v4/widget/
EdgeEffectCompat.java 51 public boolean onAbsorb(Object edgeEffect, int velocity);
81 public boolean onAbsorb(Object edgeEffect, int velocity) {
115 public boolean onAbsorb(Object edgeEffect, int velocity) {
116 return EdgeEffectCompatIcs.onAbsorb(edgeEffect, velocity);
193 * Call when the effect absorbs an impact at the given velocity.
200 * @param velocity Velocity at impact in pixels per second.
203 public boolean onAbsorb(int velocity) {
204 return IMPL.onAbsorb(mEdgeEffect, velocity);
  /frameworks/support/v4/ics/android/support/v4/widget/
EdgeEffectCompatIcs.java 56 public static boolean onAbsorb(Object edgeEffect, int velocity) {
57 ((EdgeEffect) edgeEffect).onAbsorb(velocity);
  /external/webkit/Source/WebCore/webaudio/
AudioListener.h 65 // Velocity
67 void setVelocity(const FloatPoint3D &velocity) { m_velocity = velocity; }
68 const FloatPoint3D& velocity() const { return m_velocity; } function in class:WebCore::AudioListener
  /frameworks/base/core/java/android/widget/
OverScroller.java 87 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
104 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
169 * Returns the absolute value of the current velocity.
171 * @return The original velocity less the deceleration, norm of the X and Y velocity vector.
406 * depend on the initial velocity of the fling.
410 * @param velocityX Initial velocity of the fling (X) measured in pixels per
412 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
548 // Initial velocity
551 // Current velocity
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EdgeEffect.java 70 // Minimum velocity that will be absorbed
247 * Call when the effect absorbs an impact at the given velocity.
254 * @param velocity Velocity at impact in pixels per second.
256 public void onAbsorb(int velocity) {
258 velocity = Math.max(MIN_VELOCITY, Math.abs(velocity));
261 mDuration = 0.1f + (velocity * 0.03f);
264 // of velocity.
267 // The glow depends more on the velocity, and therefore starts ou
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SlidingDrawer.java 434 float velocity = (float) Math.hypot(xVelocity, yVelocity);
436 velocity = -velocity;
442 if (Math.abs(velocity) < mMaximumTapVelocity) {
459 performFling(vertical ? top : left, velocity, false);
463 performFling(vertical ? top : left, velocity, false);
466 performFling(vertical ? top : left, velocity, false);
486 private void performFling(int position, float velocity, boolean always) {
488 mAnimatedVelocity = velocity;
491 if (always || (velocity > mMaximumMajorVelocity |
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Scroller.java 199 * Returns the current velocity.
201 * @return The original velocity less the deceleration. Result may be
350 * depend on the initial velocity of the fling.
354 * @param velocityX Initial velocity of the fling (X) measured in pixels per
356 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
392 float velocity = FloatMath.sqrt(velocityX * velocityX + velocityY * velocityY); local
394 mVelocity = velocity;
395 final double l = Math.log(START_TENSION * velocity / ALPHA);
401 float coeffX = velocity == 0 ? 1.0f : velocityX / velocity;
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/
SwipeHelper.java 207 * @param velocity The desired pixels/second speed at which the view should move
209 public void dismissChild(final View view, float velocity) {
214 if (velocity < 0
215 || (velocity == 0 && getTranslation(animView) < 0)
217 || (velocity == 0 && getTranslation(animView) == 0 && mSwipeDirection == Y)) {
223 if (velocity != 0) {
226 .abs(velocity)));
252 public void snapChild(final View view, float velocity) {
305 float velocity = getVelocity(mVelocityTracker); local
311 boolean childSwipedFastEnough = (Math.abs(velocity) > escapeVelocity) &
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  /external/sonivox/arm-fm-22k/lib_src/
eas_otadata.h 74 EAS_U8 velocity; /* current volume */ member in struct:__anon11142
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_otadata.h 74 EAS_U8 velocity; /* current volume */ member in struct:__anon11192
  /external/sonivox/arm-wt-22k/lib_src/
eas_otadata.h 74 EAS_U8 velocity; /* current volume */ member in struct:__anon11244
  /external/quake/quake/src/QW/server/
sv_phys.c 95 // bound velocity
99 if (IS_NAN(ent->v.velocity[i]))
101 Con_Printf ("Got a NaN velocity on %s\n", PR_GetString(ent->v.classname));
102 ent->v.velocity[i] = 0;
109 if (ent->v.velocity[i] > sv_maxvelocity.value)
110 ent->v.velocity[i] = sv_maxvelocity.value;
111 else if (ent->v.velocity[i] < -sv_maxvelocity.value)
112 ent->v.velocity[i] = -sv_maxvelocity.value;
230 Returns the clipflags if the velocity was modified (hit something solid)
255 VectorCopy (ent->v.velocity, original_velocity)
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  /frameworks/base/core/jni/
android_view_VelocityTracker.cpp 29 // Special constant to request the velocity of the active pointer.
54 struct Velocity {
61 Velocity mCalculatedVelocity[MAX_POINTERS];
101 Velocity& velocity = mCalculatedVelocity[index]; local
102 velocity.vx = vx;
103 velocity.vy = vy;
115 const Velocity& velocity = mCalculatedVelocity[index]; local
116 vx = velocity.vx
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