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Searched
refs:viewent
(Results
1 - 10
of
10
) sorted by null
/external/quake/quake/src/QW/client/
view.c
767
cl.
viewent
.angles[YAW] = r_refdef.viewangles[YAW] + yaw;
768
cl.
viewent
.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch);
808
cl.
viewent
.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value;
809
cl.
viewent
.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value;
810
cl.
viewent
.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value;
850
view = &cl.
viewent
;
880
view = &cl.
viewent
;
client.h
287
entity_t
viewent
; // weapon model
member in struct:__anon10366
gl_rmain.c
529
if (e == &cl.
viewent
&& ambientlight < 24)
728
currententity = &cl.
viewent
;
r_alias.c
758
if (currententity != &cl.
viewent
)
r_main.c
642
currententity = &cl.
viewent
;
/external/quake/quake/src/WinQuake/
view.cpp
750
cl.
viewent
.angles[YAW] = r_refdef.viewangles[YAW] + yaw;
751
cl.
viewent
.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch);
753
cl.
viewent
.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value;
754
cl.
viewent
.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value;
755
cl.
viewent
.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value;
845
view = &cl.
viewent
;
878
view = &cl.
viewent
;
client.h
223
entity_t
viewent
; // the gun model
member in struct:__anon10651
r_alias.cpp
743
if (currententity != &cl.
viewent
)
gl_rmain.cpp
620
if (e == &cl.
viewent
&& ambientlight < 24)
819
currententity = &cl.
viewent
;
[
all
...]
r_main.cpp
625
currententity = &cl.
viewent
;
Completed in 458 milliseconds