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Searched
refs:yB
(Results
1 - 3
of
3
) sorted by null
/system/core/libpixelflinger/codeflinger/
ARMAssemblerInterface.h
182
yB
= 0, // 0000,
290
SMULW(cc,
yB
, Rd, Rm, Rs); }
322
SMLAW(cc,
yB
, Rd, Rm, Rs, Rn); }
blending.cpp
534
xy =
yB
; //XXX SMULWB
/external/opencv/cvaux/src/
cvepilines.cpp
408
/* Compute point B: xB,
yB
,zB */
463
double xB,
yB
,zB;
471
yB
= pointB[1];
479
len1 = sqrt( (xA-xB)*(xA-xB) + (yA-
yB
)*(yA-
yB
) + (zA-zB)*(zA-zB) );
480
len2 = sqrt( (xB-xC)*(xB-xC) + (
yB
-yC)*(
yB
-yC) + (zB-zC)*(zB-zC) );
532
double xB,
yB
,zB;
542
yB
= point12.y;
556
a11 = (xB-xA)*(xB-xA)+(
yB
-yA)*(yB-yA)+(zB-zA)*(zB-zA)
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