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    Searched refs:ydzdy (Results 1 - 3 of 3) sorted by null

  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 418 int ydzdy = parts.z.reg; local
420 CONTEXT_LOAD(ydzdy, iterators.ydzdy); // 1.31 fixed-point
421 MLA(AL, 0, parts.z.reg, Rx, dzdx, ydzdy);
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  /system/core/include/private/pixelflinger/
ggl_context.h 427 GGLfixed ydzdy; member in struct:android::iterators_t
  /system/core/libpixelflinger/
scanline.cpp 635 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy;
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