/external/opencv/otherlibs/highgui/ |
grfmt_jpeg2000.cpp | 267 int ystart = jas_image_cmpttly( m_image, cmpt ); local 277 for( y = 0; y < yend - ystart; ) 329 int ystart = jas_image_cmpttly( m_image, cmpt ); local 339 for( y = 0; y < yend - ystart; )
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/external/quake/quake/src/QW/client/ |
d_polyse.c | 85 static int ystart; variable 753 ystart = plefttop[1]; 775 ystart * screenwidth + plefttop[0]; 776 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0]; 834 ystart = plefttop[1]; 845 d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0]; 853 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
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/external/quake/quake/src/WinQuake/ |
d_polyse.cpp | 85 static int ystart;
variable 752 ystart = plefttop[1];
768 ystart * screenwidth + plefttop[0];
769 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
857 ystart = plefttop[1];
866 d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];
867 d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
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/system/core/libpixelflinger/ |
trap.cpp | 213 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; local 221 ystart += TRI_FROM_INT(c->state.scissor.top-t); 239 GGLcoord y = ystart; 278 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; local 286 ystart += TRI_FROM_INT(c->state.scissor.top-t); 311 GGLcoord y = ystart; [all...] |
/external/qemu-pc-bios/vgabios/ |
vgabios.c | 1209 static void vgamem_fill_pl4(xstart,ystart,cols,nbcols,cheight,attr) 1210 Bit8u xstart;Bit8u ystart;Bit8u cols;Bit8u nbcols;Bit8u cheight;Bit8u attr; 1215 dest=ystart*cheight*nbcols+xstart; 1243 static void vgamem_fill_cga(xstart,ystart,cols,nbcols,cheight,attr) 1244 Bit8u xstart;Bit8u ystart;Bit8u cols;Bit8u nbcols;Bit8u cheight;Bit8u attr; 1249 dest=((ystart*cheight*nbcols)>>1)+xstart; [all...] |