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  /external/webkit/Source/JavaScriptCore/tests/mozilla/ecma/Expressions/
11.7.3.js 28 by the amount specified by the right argument.
  /external/webkit/Source/WebCore/platform/android/
TemporaryLinkStubs.cpp 99 // the app may update progress with the amount of data loaded.
  /external/webkit/Source/WebCore/platform/graphics/skia/
PlatformContextSkia.h 57 // stuff, which needs some amount of our wrappers and state around SkCanvas).
  /external/webkit/Source/WebKit/gtk/webkit/
webkitglobals.cpp 122 // FIXME: The Mac port calculates these values based on the amount of physical memory that's
  /external/webkit/Source/WebKit/wince/WebCoreSupport/
ChromeClientWinCE.h 123 // size or past the amount of free space on the device.
  /external/webkit/Tools/DumpRenderTree/cg/
ImageDiffCG.cpp 138 // Compute the difference as a percentage combining both the number of different pixels and their difference amount i.e. the average distance over the entire image
  /external/webkit/Tools/DumpRenderTree/gtk/
ImageDiff.cpp 133 // different pixels and their difference amount i.e. the average distance
  /external/webkit/Tools/DumpRenderTree/win/
ImageDiffCairo.cpp 145 // Compute the difference as a percentage combining both the number of different pixels and their difference amount i.e. the average distance over the entire image
  /external/webkit/Tools/QtTestBrowser/
webview.cpp 105 // the size of its scrollable area according to the amount of content in scene that is rendered
  /frameworks/base/core/java/android/webkit/
HTML5Audio.java 250 // Lost focus for an unbounded amount of time: stop playback.
  /frameworks/base/core/java/android/widget/
RatingBar.java 230 * @return The amount of progress that fits into a star
  /frameworks/base/core/java/com/android/internal/content/
PackageMonitor.java 256 // since it can happen a fair amount.
  /frameworks/base/core/tests/coretests/src/android/util/
ScrollViewScenario.java 37 * specified amount of the screen height.
  /frameworks/base/docs/html/guide/developing/devices/
managing-avds.jd 94 <td>The amount of physical RAM on the device, in megabytes. Default value is "96".</td>
  /frameworks/base/docs/html/guide/topics/ui/notifiers/
toasts.jd 30 It only fills the amount of space required for the message and the user's current
  /frameworks/base/graphics/java/android/graphics/drawable/
AnimatedRotateDrawable.java 111 // TODO: This should be computed in draw(Canvas), based on the amount
  /frameworks/base/media/libstagefright/codecs/amrnb/common/
pvgsmamrdecoderinterface.h 133 * will have be the amount specified in the variable desiredChannels,
  /frameworks/base/policy/src/com/android/internal/policy/impl/
AccountUnlockScreen.java 60 * The amount of millis to stay awake once this screen detects activity
  /frameworks/base/services/java/com/android/server/
NativeDaemonConnector.java 163 // We should end at the amount we read. If not, compact then
  /frameworks/base/tools/obbtool/
mkobb.sh 29 SLOP=512 # Amount of filesystem slop in ${BLOCK_SIZE} blocks
  /frameworks/media/libvideoeditor/vss/common/inc/
M4AD_Common.h 179 * This function changes pInputBufferSize value according to the amount
  /frameworks/media/libvideoeditor/vss/inc/
M4VSS3GPP_ErrorCodes.h 271 * The decoder produced an unattended amount of PCM */
  /hardware/libhardware/include/hardware/
audio.h 202 * Return the amount of input frames lost in the audio driver since the
  /libcore/luni/src/main/java/java/sql/
BatchUpdateException.java 225 * successfully, but the amount of altered rows is unknown.</li>
ResultSetMetaData.java 202 * Returns whether the indexed column contains a monetary amount.

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