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Searched
full:attach
(Results
76 - 100
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1354
) sorted by null
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/external/icu4c/common/
ucln_imp.h
141
/* ICU does not trap process
attach
, but must pass these through properly. */
142
/* ICU specific process
attach
could go here */
153
/* ICU does not trap thread
attach
, but must pass these through properly. */
154
/* ICU specific thread
attach
could go here */
/external/kernel-headers/original/asm-x86/
shmbuf.h
20
__kernel_time_t shm_atime; /* last
attach
time */
/external/qemu/hw/
pcmcia.h
22
int (*
attach
)(void *state);
member in struct:PCMCIACardState
/external/webkit/Source/WebCore/html/
HTMLFrameElement.h
42
virtual void
attach
();
HTMLLIElement.h
41
virtual void
attach
();
HTMLNoScriptElement.h
37
virtual void
attach
();
HTMLProgressElement.h
58
virtual void
attach
();
/external/webkit/Source/WebCore/loader/
PlaceholderDocument.h
40
virtual void
attach
();
/external/webkit/Source/WebCore/wml/
WMLFormControlElement.h
46
virtual void
attach
();
WMLImageElement.h
40
virtual void
attach
();
/external/webkit/Source/WebKit/mac/WebInspector/
WebInspectorFrontend.h
33
- (void)
attach
;
WebInspectorFrontend.mm
41
- (void)
attach
/libcore/dalvik/src/main/java/dalvik/system/
NativeStart.java
30
* JNI AttachCurrentThread call. If they
attach
the thread and start
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp
52
//
Attach
texture to frame buffer.
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/asm/
shmbuf.h
20
__kernel_time_t shm_atime; /* last
attach
time */
/prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/man/man1/
i686-unknown-linux-gnu-gdbserver.1
16
.B --
attach
58
On some targets, gdbserver can also
attach
to running programs.
59
This is accomplished via the --
attach
argument. The syntax is:
61
target> gdbserver COMM --
attach
PID
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/launch/
EmptyLaunchAction.java
31
// return false so launch controller will not wait for debugger to
attach
IAndroidLaunchAction.java
31
* @returns true if launch was successfully, and controller should wait for debugger to
attach
/external/chromium/chrome/browser/ui/webui/chromeos/
register_page_ui.cc
117
// Init work after
Attach
.
121
virtual WebUIMessageHandler*
Attach
(WebUI* web_ui);
204
WebUIMessageHandler* RegisterPageHandler::
Attach
(WebUI* web_ui) {
205
return WebUIMessageHandler::
Attach
(web_ui);
312
AddMessageHandler((handler)->
Attach
(this));
proxy_settings_ui.cc
76
AddMessageHandler(core_handler->
Attach
(this));
80
AddMessageHandler(proxy_handler->
Attach
(this));
/external/chromium/chrome/browser/ui/webui/
slideshow_ui.cc
67
// Init work after
Attach
.
76
virtual WebUIMessageHandler*
Attach
(WebUI* web_ui);
150
WebUIMessageHandler* SlideshowHandler::
Attach
(WebUI* web_ui) {
155
return WebUIMessageHandler::
Attach
(web_ui);
278
AddMessageHandler((handler)->
Attach
(this));
/external/webkit/Source/WebKit/gtk/webkit/
webkitsoupauthdialog.c
37
* #WebKitSoupAuthDialog is a #SoupSessionFeature that you can
attach
to your
44
static void
attach
(SoupSessionFeature* manager, SoupSession* session);
93
feature_interface->
attach
=
attach
;
362
static void
attach
(SoupSessionFeature* manager, SoupSession* session)
function
/frameworks/base/docs/html/guide/developing/debugging/
index.jd
23
another IDE, you can use the debugger that comes with it and
attach
the debugger to a special
51
<dd>The Dalvik VM (Virtual Machine) supports the JDWP protocol to allow debuggers to
attach
to
52
a VM. Each application runs in a VM and exposes a unique port that you can
attach
a debugger to
77
<p>Each application VM on the device or emulator exposes a debugging port that you can
attach
to
80
attach
to this static debugging port and debug all the applications that are running on the
81
device or emulator without having to
attach
to multiple ports.</p>
/external/chromium/third_party/libjingle/source/talk/base/
asyncsocket.h
55
// The adapted socket may explicitly be NULL, and later assigned using
Attach
.
61
void
Attach
(AsyncSocket* socket);
socketstream.cc
33
Attach
(socket);
40
void SocketStream::
Attach
(AsyncSocket* socket) {
Completed in 389 milliseconds
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