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  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnTextureCoords.cpp 44 // to reverse the orientation of the cubic texture coordinates even
  /external/webkit/Source/WebCore/platform/graphics/qt/
ImageQt.cpp 149 /* Translate the coordinates as phase is not in world matrix coordinate space but the tile rect origin is. */
  /external/webkit/Source/WebCore/platform/graphics/skia/
SkiaUtils.cpp 222 // Skia has trouble with coordinates close to the max signed 16-bit values
  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGInlineText.cpp 181 // Map local point to absolute point, as the character origins stored in the text fragments use absolute coordinates.
  /external/webkit/Source/WebKit/android/nav/
FindCanvas.h 161 // the rectangle. The rect that is returned is in device coordinates.
  /external/webkit/Tools/DumpRenderTree/chromium/
WebThemeControlDRTWin.h 147 // Draws a triangle of size specified by the three pairs of coordinates,
  /frameworks/base/core/java/android/view/accessibility/
AccessibilityNodeInfo.java 323 * Gets the node bounds in parent coordinates.
333 * Sets the node bounds in parent coordinates.
350 * Gets the node bounds in screen coordinates.
360 * Sets the node bounds in screen coordinates.
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  /frameworks/base/docs/html/guide/topics/graphics/
view-animation.jd 81 <p>Screen coordinates (not used in this example) are (0,0) at the upper left hand corner, and
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/
omxtypes.h 224 * where x,y defines the coordinates of the top left corner
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/
omxtypes.h 224 * where x,y defines the coordinates of the top left corner
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/api/
omxtypes.h 224 * where x,y defines the coordinates of the top left corner
  /frameworks/media/libvideoeditor/vss/src/
M4VIFI_xVSS_RGB565toYUV420.c 113 /* Loop on each row of the output image, input coordinates are estimated from output ones */
  /packages/apps/Contacts/src/com/android/contacts/
ContactsUtils.java 227 * Returns the {@link Rect} with left, top, right, and bottom coordinates
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
GestureManager.java 246 * gesture, in control coordinates.
265 * gesture, in control coordinates.
282 * gesture, in control coordinates.
805 // coordinates), so create the intersection of these bounds.
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ViewHierarchy.java 390 * Tries to find the inner most child matching the given x,y coordinates in the view
457 * Tries to find the inner most child matching the given x,y coordinates in
479 * Tries to find the inner most child matching the given x,y coordinates in the view
  /system/core/libpixelflinger/
raster.cpp 195 // computes texture coordinates (pre-multiplied)
  /system/media/mca/filterpacks/videosrc/java/
SurfaceTextureSource.java 123 // These default source coordinates perform the necessary flip
  /external/chromium/chrome/browser/ui/views/frame/
browser_view.h 105 // Returns the apparent bounds of the toolbar, in BrowserView coordinates.
111 // Returns the bounds of the content area, in the coordinates of the
208 // Returns true if the specified point(BrowserView coordinates) is in
  /external/quake/quake/src/WinQuake/
draw.cpp 300 Sys_Error ("Draw_Pic: bad coordinates");
349 Sys_Error ("Draw_TransPic: bad coordinates");
436 Sys_Error ("Draw_TransPic: bad coordinates");
  /external/webkit/Source/WebCore/plugins/android/
PluginViewAndroid.cpp 255 // Convert to coordinates that are relative to the plugin.
285 // Convert to coordinates that are relative to the plugin.
695 coordinates of the surface. This is necessary because the plugin has
  /external/webkit/Source/WebCore/rendering/
RenderLayer.h 409 // This method figures out our layerBounds in coordinates relative to
430 // Bounding box in the coordinates of this layer.
680 // Our (x,y) coordinates are in our parent layer's coordinate space.
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  /frameworks/base/docs/html/guide/topics/location/
obtaining-user-location.jd 409 <p>In the Emulator Control panel, enter GPS coordinates under Location Controls as individual
410 lat/long coordinates, with a GPX file for route playback, or a KML file for multiple place marks.
419 <li>Manually send individual longitude/latitude coordinates to the device.</li>
  /frameworks/base/graphics/java/android/graphics/
Path.java 247 * Same as lineTo, but the coordinates are considered relative to the last
277 * Same as quadTo, but the coordinates are considered relative to the last
314 * Same as cubicTo, but the coordinates are considered relative to the
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Path_Delegate.java 604 * Same as lineTo, but the coordinates are considered relative to the last
637 * Same as quadTo, but the coordinates are considered relative to the last
679 * Same as cubicTo, but the coordinates are considered relative to the
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasTest.java 187 // GL_LINE_STRIP mode to draw the line and the input coordinates are used
231 // GL_TRIANGLE_STRIP mode to draw the line and the input coordinates
297 // directly to screen coordinates (default no scaling, and the y-axis is

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