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  /external/webkit/Source/WebKit2/PluginProcess/
PluginControllerProxy.cpp 185 // Convert the dirty rect to window coordinates.
  /frameworks/base/core/tests/coretests/src/android/util/
ListScenario.java 572 * @param rect The rectangle, in the child's coordinates.
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_image.c 47 /* x- and y-coordinates for each block, defined in h264bsd_intra_prediction.c */
  /frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 164 /* Map from screen (0,0)-(1,1) to scene coordinates */
  /frameworks/base/opengl/tests/hwc/
hwcRects.cpp 70 * specified as follows, with the right and bottom coordinates being
  /frameworks/base/services/java/com/android/server/wm/
Session.java 257 // !!! TODO: extract the current touch (x, y) in screen coordinates. That
  /hardware/ti/omap4xxx/camera/OMXCameraAdapter/
OMXFD.cpp 356 / * Ducati always gives face coordinates in this form, irrespective of
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis5/
Visualization5RS.java 100 // the x, s and t coordinates don't change, so set those now
  /sdk/assetstudio/src/com/android/assetstudiolib/
Util.java 238 * Draws the given {@link BufferedImage} to the canvas, at the given coordinates, with the given
  /sdk/rule_api/src/com/android/ide/common/api/
INode.java 59 * @return A non-null rectangle, in canvas coordinates.
  /external/collada/include/1.4/dom/
domAsset.h 908 * of the geometric data. All coordinates are right-handed by definition.
1015 * of the geometric data. All coordinates are right-handed by definition.
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  /external/neven/Embedded/common/src/b_ImageEm/
APhImage.c 300 All coordinates are assumed to be relative to the original image.
344 /* If the image and the rectangle do not intersect in X direction, set the intersecting rectangle to the image coordinates */
ComplexImage.c 324 All coordinates are assumed to be relative to the original image.
368 /* If the image and the rectangle do not intersect in X direction, set the intersecting rectangle to the image coordinates */
  /external/opencv/cv/src/
cvshapedescr.cpp 760 "Only curves with integer coordinates are supported in case of contour slice" );
1065 // re-fit for parameters A - C with those center coordinates
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  /external/skia/src/gpu/
SkGpuDevice.cpp 541 // can be used for positions or texture coordinates
928 // compute clip bounds in local coordinates
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  /external/webkit/Source/WebCore/accessibility/
AccessibilityObject.cpp 690 // is specified by the given screen coordinates. This parameterized attribute returns the
692 // screen coordinates.
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  /external/webkit/Source/WebCore/platform/graphics/android/
GraphicsContextAndroid.cpp 814 // their rectangle coordinates accordingly (e.g.
819 // fractional coordinates (e.g. we are zoomed by a fractional amount)
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  /external/webkit/Source/WebKit/mac/WebView/
WebView.h 557 @param point A point in the coordinates of the WebView
594 @param point A point in the coordinates of the WebView
  /external/webkit/Source/WebKit/win/Interfaces/
IWebView.idl 601 @param point A point in the coordinates of the WebView
656 @param point A point in the coordinates of the WebView
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  /external/webkit/Tools/DumpRenderTree/mac/
DumpRenderTree.mm 314 // Put it at -10000, -10000 in "flipped coordinates", since WebCore and the DOM use flipped coordinates.
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  /frameworks/base/docs/html/guide/topics/renderscript/
graphics.jd 372 normals, texture coordinates) and index data such as triangles and lines. You can build a Mesh in
480 coordinates are matched by name between the input Element and the Mesh object being drawn.
  /frameworks/base/include/camera/
CameraParameters.h 264 // CAMERA_CMD_SET_DISPLAY_ORIENTATION. Coordinates range from -1000 to 1000.
365 // CAMERA_CMD_SET_DISPLAY_ORIENTATION. Coordinates of the rectangle range
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  /frameworks/base/services/input/
InputDispatcher.h 83 * be added to input event coordinates to compensate for the absolute position of the
99 /* This flag indicates that the pointer coordinates dispatched to the application
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
MoveGesture.java 541 // Set the drag bounds, after converting it from control coordinates to
542 // layout coordinates
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  /frameworks/media/libvideoeditor/lvpp/
VideoEditorTools.cpp 631 * Framing is applyed if coordinates matches between framing/topleft and input plane */
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