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  /libcore/luni/src/main/java/javax/xml/datatype/
DatatypeFactory.java 144 * The value space of duration is a six-dimensional space where the coordinates designate the
173 * The value space of duration is a six-dimensional space where the coordinates designate the
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  /packages/apps/Email/src/com/android/email/activity/
MailboxListFragment.java 263 * Returns the index of the view located at the specified coordinates in the given list.
264 * If the coordinates are outside of the list, {@code NO_DROP_TARGET} is returned.
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  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 228 { // texture coordinates
435 // init texture coordinates
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  /development/samples/NotePad/src/com/example/android/notepad/
NoteEditor.java 118 // Gets the baseline coordinates for the current line of text
  /external/chromium/chrome/browser/autocomplete/
autocomplete_edit_view_gtk.h 288 // Gets the GTK_TEXT_WINDOW_WIDGET coordinates for |text_view_| that bound the
autocomplete_edit_view_win.cc     [all...]
autocomplete_edit_view_win.h 342 // Given an X coordinate in client coordinates, returns that coordinate
autocomplete_popup_view_mac.mm 74 // The popup window has a single-pixel border in screen coordinates,
  /external/chromium/chrome/browser/chromeos/notifications/
notification_panel.cc 680 // Use Widget's coordinate which is same as viewport's coordinates.
  /external/chromium/chrome/browser/ui/views/autocomplete/
autocomplete_popup_contents_view.cc 590 // Translate the contents rect into widget coordinates, since that's what
autocomplete_result_view.cc 76 // coordinates to begin drawing onscreen.
  /external/chromium/chrome/browser/ui/views/
find_bar_view.cc 251 // Now convert from screen to parent coordinates.
  /external/chromium/chrome/browser/ui/views/frame/
glass_browser_frame_view.cc 64 // similar vertical coordinates, we need to reserve a larger, 16 px gap to avoid
  /external/mesa3d/docs/
VERSIONS 217 - GLU quadric functions generate texture coordinates
292 - Z coordinates of clipped lines were incorrect
564 - interleaved vertex array texture coordinates were broken
601 - clipping of texture coordinates sometimes had bad R,Q values
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  /external/neven/FaceRecEm/common/src/b_FDSDK/
DCR.c 235 /* rect must stay within image boundaries - adjust coordinates if necessary */
  /external/opencv/cv/src/
cvconvhull.cpp 559 "Floating-point coordinates are not supported here" );
  /external/opencv/cxcore/include/
cvwimage.h 65 // the upper left corner. This is similar to standard Euclidean coordinates
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_cursor.c 303 /* If we have an offset video mode, offset the mouse coordinates */
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzEvents.m 623 *p = [ NSEvent mouseLocation ]; /* global coordinates */
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  /external/qemu/
qemu-monitor.hx 379 Move the active mouse to the specified coordinates @var{dx} @var{dy}
  /external/quake/quake/src/QW/client/
d_polyse.c 157 // valid triangle coordinates for filling can include the bottom and
in_win.c 145 DIDF_RELAXIS, // absolute axis coordinates
pmove.c 732 allow for the cut precision of the net coordinates
r_draw.c 806 // r_nearzi, and extract the s and t coordinates at the vertices
  /external/quake/quake/src/WinQuake/
host.cpp 20 // host.c -- coordinates spawning and killing of local servers

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