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  /external/icu4c/samples/ufortune/
readme.txt 6 Compiling and packaging them into a dll
7 Referencing the resource-containing dll from application code
ufortune.vcxproj 240 copy Fortune_Resources.DLL "$(TargetDir)"
242 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
245 copy Fortune_Resources.DLL "$(TargetDir)"
247 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
250 copy Fortune_Resources.DLL "$(TargetDir)"
252 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
255 copy Fortune_Resources.DLL "$(TargetDir)"
257 <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
ufortune.c 12 * Compiling and packaging them into a dll
13 * Referencing the resource-containing dll from application code
38 * Resource Data Reference. The data is packaged as a dll (or .so or
114 * The data lives in the Fortune_Resources dll, and we just
  /external/icu4c/stubdata/
stubdata.vcproj 78 CommandLine="echo &quot;File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one.&quot; &gt; &quot;$(ProjectDir)stubdatabuilt.txt&quot;"
82 OutputFile="..\..\bin\icudt44.dll"
176 CommandLine="echo &quot;File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one.&quot; &gt; &quot;$(ProjectDir)stubdatabuilt.txt&quot;"
180 OutputFile="..\..\bin\icudt44.dll"
273 CommandLine="echo &quot;File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one.&quot; &gt; &quot;$(ProjectDir)stubdatabuilt.txt&quot;"
277 OutputFile="..\..\bin64\icudt44.dll"
373 CommandLine="echo &quot;File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one.&quot; &gt; &quot;$(ProjectDir)stubdatabuilt.txt&quot;"
377 OutputFile="..\..\bin64\icudt44.dll"
  /external/webkit/Source/WebCore/platform/win/
SoftLinking.h 48 #define SOFT_LINK_LIBRARY(lib) SOFT_LINK_LIBRARY_HELPER(lib, L".dll")
49 #define SOFT_LINK_DEBUG_LIBRARY(lib) SOFT_LINK_LIBRARY_HELPER(lib, L"_debug.dll")
  /external/webkit/Source/WebKit/chromium/tests/
RunAllTests.cpp 53 // For chromium multi-dll build, need to call webkit api to create a
54 // TestSuite instance in webkit.dll and run all tests from there.
  /external/webkit/Source/WebKit2/UIProcess/Plugins/win/
PluginInfoStoreWin.cpp 272 if ((!filename.startsWith("np", false) || !filename.endsWith("dll", false)) && (!equalIgnoringCase(filename, "Plugin.dll") || !directory.endsWith("Shockwave 10", false)))
333 return equalIgnoringCase(plugin.info.file, "npdsplay.dll");
338 return equalIgnoringCase(plugin.info.file, "np-mswmp.dll");
356 if (equalIgnoringCase(plugin.info.file, "npmozax.dll")) {
357 // Bug 15217: Mozilla ActiveX control complains about missing xpcom_core.dll
361 if (equalIgnoringCase(plugin.info.file, "npwpf.dll")) {
362 // Bug 57119: Microsoft Windows Presentation Foundation (WPF) plug-in complains about missing xpcom.dll
  /external/stlport/etc/
ChangeLog-4.0 54 * _ios.h : fixed DLL export decl for MSVC (thanks to Alberto Barbati for the report)
65 * _messages_facets.h : added DLL export decls (thanks to John Maddock for the report)
135 * src/mingw32.mak : Made use of stlport.rc for DLL build (thanks to Danny Smith for the suggestion)
200 * _[io]stream.h - removed extra DLL specs (thanks to Danny Smith for the report)
206 * Added workaround for static locale::id member in DLL for mingw32 (thanks for Danny Smith for the report)
228 * debug/_vector.h - fixed DLL export for vector<void*>
318 for non-DLL compilations.
321 vector<void*> exported from DLL
335 * _complex.h : fixed DLL declarations for i/o operators
337 * _ostream.h : fixed sentry behavoiur and DLL specs
    [all...]
  /development/host/windows/usb/adb_winapi_test/
BUILDME.TXT 15 In order to build adb_winapi_test.dll you will need to install Windows Driver
  /development/host/windows/usb/api/
BUILDME.TXT 15 In order to build AdbWinApi.dll you will need to install Windows Driver Kit,
  /external/bluetooth/glib/build/
ChangeLog 31 Debug|Win32, Release|Win32, Debug|x64 and Release|x64. DLL names
32 simplified to of the style glib-2-vs9.dll.
296 * win32/build-dll: Don't call dirname blindly on $0 which might be
305 DLL to use.
346 * win32/build-dll: Comment clarification.
380 * win32/build-dll: Invocation changed. We now expect a version
382 produce the same name DLL as libtool would, i.e. use "current -
383 age" as the DLL name suffix.
386 build-dll that compiles the resource file, if available.
398 * win32/Makefile.am (EXTRA_DIST): Add build-dll, o
    [all...]
  /external/bluetooth/glib/glib/
gdir.h 38 /* For DLL ABI stability, keep old names for old (non-UTF-8) functionality. */
  /external/bluetooth/glib/tests/
makefile.msc.in 80 libmoduletestplugin_a.dll \
81 libmoduletestplugin_b.dll
99 libmoduletestplugin_a.dll : libmoduletestplugin_a.obj
102 libmoduletestplugin_b.dll : libmoduletestplugin_b.obj
  /external/collada/include/dae/
daeWin32Platform.h 41 // class 'std::auto_ptr<_Ty>' needs to have dll-interface to be used by clients of class 'daeErrorHandler'
  /external/dbus/dbus/
versioninfo.rc.in 44 VALUE "OriginalFilename", "dbus-1.dll\0"
  /external/e2fsprogs/intl/
os2compat.h 42 /* We have our own getenv() which works even if library is compiled as DLL */
  /external/expat/bcb5/
all_projects.bpg 12 PROJECTS = setup libexpat_mtd.dll libexpats_mtd.lib libexpatw_mtd.dll \
18 libexpat_mtd.dll: expat.bpr
26 libexpatw_mtd.dll: expatw.bpr
  /external/icu4c/extra/uconv/
Makefile 10 ## Set the following to dll or static or common..
66 ## DLL mode
67 ifeq ($(UCONVMSG_MODE),dll)
70 PKGMODE=dll
Makefile.in 10 ## Set the following to dll or static or common..
66 ## DLL mode
67 ifeq ($(UCONVMSG_MODE),dll)
70 PKGMODE=dll
  /external/icu4c/samples/legacy/
README 28 Build both current ICU and ICU 1.8.1. Take icuuc18.dll, icuin18.dll and icudt18l.dll and put them somewhere in PATH (a sane place would be wherever current dlls go).
40 Legacy crashes horribly: Sorry, didn't put any error checking. If legacy crashes that's most probably because it cannot find the data libraries. You can see which data library is not found by the part of the program that is running. Make sure program can find tha data library either by putting it where ever ICU_DATA points to OR by putting the DLL version of the data library somewhere on your PATH.
  /external/libpng/scripts/
makefile.cegcc 31 BIN = libpng12-0.dll libpng-3.dll
32 LIB = libpng12.a libpng12.dll.a libpng.a libpng.dll.a scripts/png32ce.def
  /external/qemu/android/utils/
dll.h 25 * will be appended on Unix systems, or '.dll' on Windows.
  /external/valgrind/tsan/pin/
Makefile 32 SO=dll
38 LDFLAGS=/DLL /EXPORT:main /NODEFAULTLIB /NOLOGO /INCREMENTAL:NO /OPT:REF /MACHINE:x86 /ENTRY:Ptrace_DllMainCRTStartup@12 /BASE:0x55000000 \
87 ts_pin$(SUFIX).dll: $(ALL_OBJECTS)
114 rm -fv *.so *.o *.obj *.dll core* pintool.log* pin.log *.exp *.lib *.pdb *.ilk *.exe
  /external/webkit/Source/JavaScriptCore/JavaScriptCore.vcproj/JavaScriptCore/
JavaScriptCoreCommon.vsprops 16 OutputFile="$(OutDir)\$(ProjectName)$(WebKitDLLConfigSuffix).dll"
  /external/webkit/Source/WebCore/WebCore.vcproj/
QTMovieWinCommon.vsprops 16 OutputFile="$(OutDir)\$(ProjectName)$(WebKitConfigSuffix).dll"

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