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  /external/webkit/Source/WebCore/WebCore.vcproj/
WebCore.make 20 xcopy "%ConfigurationBuildDir%\bin\*.dll" "$(DSTROOT)\AppleInternal\bin\" /e/v/i/h/y
  /external/webkit/Source/WebCore/platform/win/
WebCoreInstanceHandle.h 33 // The global DLL or application instance used for all windows.
  /external/webkit/Source/WebKit2/win/
WebKit2.make 15 xcopy "%ConfigurationBuildDir%\bin\*.dll" "$(DSTROOT)\AppleInternal\bin\" /e/v/i/h/y
  /external/webkit/Tools/DumpRenderTree/TestNetscapePlugIn/win/
TestNetscapePlugin.rc 78 VALUE "OriginalFilename", "npTestNetscapePlugin.dll"
  /external/webkit/Tools/FindSafari/
FindSafari.cpp 126 TEXT("if exist \"%sSafari.dll\" xcopy /y /i /d \"%sSafari.dll\" \"%%TMP%%\\WebKitNightly\""),
129 TEXT("xcopy /y /i /d WebKit.dll \"%%TMP%%\\WebKitNightly\""),
132 TEXT("xcopy /y /i /d JavaScriptCore.dll \"%%TMP%%\\WebKitNightly\""),
  /external/webp/include/webp/
types.h 34 // signature for e.g., Windows DLL builds.
  /external/wpa_supplicant_6/wpa_supplicant/wpa_gui-qt4/
main.cpp 56 /* printf("Could not find a usable WinSock.dll\n"); */
  /external/wpa_supplicant_8/wpa_supplicant/wpa_gui-qt4/
main.cpp 68 /* printf("Could not find a usable WinSock.dll\n"); */
  /hardware/ti/omap3/dspbridge/inc/
dspapi.h 38 /* Define API decoration for direct importing of DLL references. */
  /hardware/ti/omap3/dspbridge/libbridge/inc/
dspapi.h 38 /* Define API decoration for direct importing of DLL references. */
  /external/pcre/
Makefile.am 318 # anyone using the 'mingw32' compiler to simply type 'make pcre.dll' and get a
319 # nice DLL for Windows use". (It is used by the pcre.dll target.)
330 # anyone using the 'mingw32' compiler to simply type 'make pcre.dll' and get a
331 # nice DLL for Windows use".
332 pcre.dll: $(DLL_OBJS)
333 $(CC) -shared -o pcre.dll -Wl,"--strip-all" -Wl,"--export-all-symbols" $(DLL_OBJS)
CMakeLists.txt 22 # pcre.dll, pcreposix.dll and pcrecpp.dll).
24 # be built with suffix of "-0.dll". (The libraries will be named
25 # libpcre-0.dll, libpcreposix-0.dll and libpcrecpp-0.dll - same names
133 "ON=Shared libraries built in mingw will be named pcre.dll, etc., instead of libpcre.dll, etc."
137 "ON=Shared libraries built in mingw will be named libpcre-0.dll, etc., instead of libpcre.dll, etc.
    [all...]
  /external/quake/quake/src/WinQuake/kit/
3DFX.TXT 44 OPENGL32.DLL - QuakeGL Interface to Voodoo Graphics
53 OEMSR2 users: Do NOT replace OPENGL32.DLL located in your
81 3) Copy the enclosed OPENGL32.DLL file to your Quake Directory.
82 (Use Windows Explorer) NOTE: DO NOT COPY OPENGL32.DLL to your
235 the OPENGL32.DLL file that comes with GLQuake to your Windows\SYSTEM
236 directory. The 3Dfx OPENGL32.DLL file only works with Quake. It will
238 OPENGL32.DLL to your Windows\SYSTEM directory and need to restore the
239 Microsoft provided OPENGL32.DLL, follow these steps:
249 EXTRACT /A E:\WIN95 opengl32.dll <enter>
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_syswm.c 221 * Try loading SetWindowTextW from kernel32.dll first, and if it exists,
231 HMODULE dll = LoadLibrary("user32.dll");
232 if (dll != NULL) {
233 swtw = (PtrSetWindowTextW) GetProcAddress(dll, "SetWindowTextW");
235 FreeLibrary(dll);
  /development/build/tools/
patch_windows_sdk.sh 88 for i in fastboot.exe adb.exe AdbWinApi.dll AdbWinUsbApi.dll; do
  /external/bluetooth/glib/build/win32/vs8/
gthread.vcproj 65 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
143 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
  /external/bluetooth/glib/gmodule/
gmodule.h 35 * to feature Windows dll stubs.
91 * the operating system's conventions (for instance lib*.so or *.dll).
  /external/bzip2/
dlltest.c 3 libbz2.dll test program.
21 #define BZ2_LIBNAME "libbz2-1.0.2.DLL"
  /external/chromium/chrome/common/extensions/docs/static/
npapi.html 45 { "path": "content_plugin.dll", "public": true },
46 { "path": "extension_plugin.dll" }
  /external/libpng/projects/cbuilder5/
libpng.bpg 12 PROJECTS = libpngstat.lib libpng.dll
21 libpng.dll: libpng.bpr
  /external/protobuf/m4/
ltoptions.m4 72 _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no
121 # win32-dll
123 # Declare package support for building win32 dll's.
124 LT_OPTION_DEFINE([LT_INIT], [win32-dll],
139 _LT_DECL([], [DLLTOOL], [0], [DLL creation program])dnl
143 ])# win32-dll
147 _LT_SET_OPTION([LT_INIT], [win32-dll])
150 put the `win32-dll' option into LT_INIT's first parameter.])
  /external/qemu/distrib/sdl-1.2.12/src/thread/win32/
SDL_systhread.c 35 /* We'll use the C library from this DLL */
145 * TerminateThread() doesn't perform stack and DLL cleanup.
  /external/v8/include/
v8-testing.h 34 // Setup for Windows DLL export/import. See v8.h in this directory for
35 // information on how to build/use V8 as a DLL.
  /external/webkit/Tools/TestWebKitAPI/win/
PlatformUtilitiesWin.cpp 40 const char* injectedBundleDLL = "TestWebKitAPIInjectedBundle_debug.dll";
42 const char* injectedBundleDLL = "TestWebKitAPIInjectedBundle.dll";
  /system/extras/tests/bionic/libc/bionic/
test_dlclose_destruction.c 55 fprintf(stderr, "Could not access global DLL variable (x) in %s: %s\n", libname, dlerror());
66 fprintf(stderr, "Could not access global DLL function (set_y) in %s: %s\n", libname, dlerror());

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