/development/build/ |
sdk-windows-x86.atree | 33 bin/AdbWinUsbApi.dll platform-tools/AdbWinUsbApi.dll 34 bin/AdbWinApi.dll platform-tools/AdbWinApi.dll 57 prebuilt/windows/jetcreator/EASDLL.dll tools/Jet/JetCreator/EASDLL.dll
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/development/host/windows/usb/ |
readme.txt | 11 * WdfCoInstaller01007.dll
12 * WinUSBCoInstaller.dll
13 * WUDFUpdate_01007.dll
15 * WdfCoInstaller01007.dll
16 * WinUSBCoInstaller.dll
17 * WUDFUpdate_01007.dll
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android_winusb.inf | 98 HKR,,CoInstallers32,0x00010000,"WdfCoInstaller01009.dll,WdfCoInstaller","WinUSBCoInstaller2.dll"
101 WinUSBCoInstaller2.dll
102 WdfCoInstaller01009.dll
112 WinUSBCoInstaller2.dll = 1
113 WdfCoInstaller01009.dll = 1
116 WinUSBCoInstaller2.dll = 2
117 WdfCoInstaller01009.dll = 2
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/external/webkit/Source/WebKit/wx/ |
wscript | 49 'lib/pthreadVC2.dll', 50 'bin/icuuc40.dll', 'bin/icudt40.dll', 'bin/icuin40.dll', 51 'bin/libcurl.dll', 'bin/libeay32.dll', 'bin/ssleay32.dll', 'bin/zlib1.dll', 52 'lib/sqlite3.dll', 'bin/libxml2.dll', 'bin/libxslt.dll', 'bin/iconv.dll' [all...] |
/external/libpng/projects/cbuilder5/ |
zlib.readme.txt | 13 you wish to use zlib as a DLL, please read the important notes from 14 the zlib DLL FAQ, found inside the zlib distribution.
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/external/zlib/win32/ |
zlib1.rc | 28 VALUE "InternalName", "zlib1.dll\0" 30 VALUE "OriginalFilename", "zlib1.dll\0"
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/prebuilt/windows/sdl/host/lib/ |
libSDL.la | 8 dlname='../bin/SDL.dll' 11 library_names='libSDL.dll.a'
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/sdk/build/ |
tools.windows.atree | 50 lib/libOpenglRender.dll tools/lib/libOpenglRender.dll 51 lib/libGLES_CM_translator.dll tools/lib/libGLES_CM_translator.dll 52 lib/libGLES_V2_translator.dll tools/lib/libGLES_V2_translator.dll 53 lib/libEGL_translator.dll tools/lib/libEGL_translator.dll
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/development/host/windows/usb/winusb/ |
AdbWinUsbApi.cpp | 17 // AdbWinUsbApi.cpp : Implementation of DLL Exports.
28 // DLL Entry Point
38 This is the only exported routine from this DLL. This routine instantiates an
39 object of AdbWinUsbInterfaceObject on request from AdbWinApi.dll when it is
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/external/wpa_supplicant/wpa_gui/ |
main.cpp | 16 printf("Could not find a usable WinSock.dll\n");
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/external/wpa_supplicant_6/wpa_supplicant/wpa_gui/ |
main.cpp | 16 printf("Could not find a usable WinSock.dll\n");
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/external/wpa_supplicant_8/wpa_supplicant/wpa_gui/ |
main.cpp | 16 printf("Could not find a usable WinSock.dll\n");
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/external/bluetooth/glib/gmodule/ |
gmodule-win32.c | 132 if (!(kernel32 = GetModuleHandle ("kernel32.dll"))) 177 if ((psapi = LoadLibrary ("psapi.dll")) == NULL) 250 if (k > 4 && g_ascii_strcasecmp (module_name + k - 4, ".dll") == 0) 254 return g_strconcat (directory, G_DIR_SEPARATOR_S, module_name, ".dll", NULL); 256 return g_strconcat (directory, G_DIR_SEPARATOR_S, "cyg", module_name, ".dll", NULL); 259 return g_strconcat (directory, G_DIR_SEPARATOR_S, module_name, ".dll", NULL); 261 return g_strconcat (directory, G_DIR_SEPARATOR_S, "lib", module_name, ".dll", NULL); 263 else if (k > 4 && g_ascii_strcasecmp (module_name + k - 4, ".dll") == 0) 267 return g_strconcat (module_name, ".dll", NULL); 269 return g_strconcat ("cyg", module_name, ".dll", NULL) [all...] |
makefile.msc.in | 1 ## Makefile for building the gmodule dll with Microsoft C 15 libgmodule-2.0-@LT_CURRENT_MINUS_AGE@.dll 32 libgmodule-2.0-@LT_CURRENT_MINUS_AGE@.dll : $(gmodule_OBJECTS) gmodule.def gmodule.res
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/external/bluetooth/glib/gthread/ |
makefile.msc.in | 1 ## Makefile for building the gthread dll with Microsoft C 13 libgthread-2.0-@LT_CURRENT_MINUS_AGE@.dll 24 libgthread-2.0-@LT_CURRENT_MINUS_AGE@.dll : $(gthread_OBJECTS) gthread.def gthread.res
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/external/icu4c/common/ |
common.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Common DLL\0" 79 VALUE "OriginalFilename", "icuuc" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuuc" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/i18n/ |
i18n.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " I18N DLL\0" 79 VALUE "OriginalFilename", "icuin" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuin" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/io/ |
io.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " I/O DLL\0" 79 VALUE "OriginalFilename", "icuio" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icuio" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/layout/ |
layout.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Layout DLL\0" 79 VALUE "OriginalFilename", "icule" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "icule" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/layoutex/ |
layoutex.rc | 75 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Layout Extensions DLL\0" 79 VALUE "OriginalFilename", "iculx" U_ICU_VERSION_SHORT "d.dll\0" 81 VALUE "OriginalFilename", "iculx" U_ICU_VERSION_SHORT ".dll\0"
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/external/icu4c/samples/ufortune/ |
fortunedefs.mk | 6 # dll - will create a dynamically linked library 28 # DLL and static modes are identical here 29 ifeq ($(RESMODE),dll)
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/external/zlib/contrib/dotzlib/ |
DotZLib.build | 3 <description>A .Net wrapper library around ZLib1.dll</description>
21 <csc target="library" output="${build.folder}DotZLib.dll" debug="${debug}">
23 <includes if="${nunit}" name="nunit.framework.dll" />
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/external/chromium/chrome/browser/ |
enumerate_modules_model_unittest_win.cc | 30 {kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"Desc", L"1.0", 32 {kType, kStatus, L"c:\\foo\\", L"bar.dll", L"Prod", L"Desc", L"1.0", 36 {kType, kStatus, L"C:\\Foo\\Bar.dll", L"", L"", L"", L"1.0", 38 {kType, kStatus, L"c:\\foo\\", L"bar.dll", L"", L"", L"1.0", 42 {kType, kStatus, L"c:\\foo.dll", L"", L"", L"", L"1.0 asdf", 44 {kType, kStatus, L"c:\\", L"foo.dll", L"", L"", L"1.0", 48 {kType, kStatus, L"bar.dll", L"", L"", L"", L"", L"", kAction}, 49 {kType, kStatus, L"", L"bar.dll", L"", L"", L"", L"", kAction}, 79 { kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"Desc", L"1.0", L"Sig", 82 { kType, kStatus, L"c:\\foo\\bar.dll", L"", L"Prod", L"", L"1.0", L"Sig" [all...] |
/external/webkit/Source/WebKit2/win/ |
MainWin.cpp | 44 LPCWSTR webKitDLLName = L"WebKit.dll"; 46 LPCTSTR webKitDLLName = L"WebKit_debug.dll"; 55 // set to 0. We want both the WebKit client app DLL path and the WebKit directory DLL path in 56 // the DLL search order, and we want the current directory set to the WebKit client app path.
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/external/mesa3d/docs/ |
README.WIN32 | 58 The osmesa DLL can also be built with the osmesa project. 61 resulting LIB and DLL files to this lib directory. The files are: 64 OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL 66 If the MesaDemos ZIP file was extracted, the DLL files are also copied 78 It can be used to build GLUT and a few demos. The GLUT lib and DLL 84 rely on data files found there. Also, the Mesa lib DLL's were copied 112 After building, you can copy the above DLL files to a place in your 118 The DLL files are built so that the external entry points use th [all...] |