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  /external/openssl/crypto/bn/asm/
ppc64-mont.pl 18 # Having observed how much difference did switching to FPU make on
  /external/openssl/crypto/perlasm/
x86_64-xlate.pl 897 # Having reviewed the example function code, one can argue that "movq
  /external/openssl/ssl/
d1_both.c 1108 * will result in the CCS and Finished having the same index. To prevent this,
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  /external/oprofile/
ChangeLog-2004 472 kernel image on ARM i was having. The problem was due to the fact
  /external/pcre/
README 406 having to remember too many details.
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  /external/proguard/docs/manual/
troubleshooting.html 526 <dd>You may have forgotten to sign your program jar <i>after</i> having
  /external/protobuf/src/google/protobuf/
extension_set.h 74 // Used to store values of type WireFormatLite::FieldType without having to
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  /external/qemu/android/
main.c 1040 /* Don't worry about having a leading space here, this is handled
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  /external/qemu/distrib/libpng-1.2.19/
pngconf.h 467 * having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED
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  /external/qemu/tcg/hppa/
tcg-target.c 937 accesses and force them onto the slow path. Do this computation after having
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  /external/qemu/tcg/ppc/
tcg-target.c     [all...]
  /external/quake/quake/src/WinQuake/
common.cpp 87 The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
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  /external/skia/include/core/
SkCanvas.h     [all...]
  /external/tcpdump/
CHANGES 380 - Not having an interface address is no longer fatal. Requested by John
  /external/v8/src/
frames.cc 424 // frames as normal JavaScript frames to avoid having to look
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scopes.cc 947 // (*) Instead of having a parameter called 'arguments', we may have an
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  /external/valgrind/main/VEX/priv/
guest_generic_x87.c 40 and hard to verify, so there is much to be said for only having one
  /external/valgrind/main/coregrind/m_initimg/
initimg-linux.c 832 Also, having a non-executable data seg would kill any program which
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  /external/valgrind/main/coregrind/m_replacemalloc/
vg_replace_malloc.c 662 // having to re-obtain memory from the system.
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  /external/valgrind/main/coregrind/m_syswrap/
syswrap-amd64-linux.c 352 harass us for not having prototypes. Really this is a kludge --
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syswrap-arm-linux.c 296 harass us for not having prototypes. Really this is a kludge --
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syswrap-ppc64-linux.c 435 harass us for not having prototypes. Really this is a kludge --
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  /external/valgrind/main/docs/html/
manual-core-adv.html 364 using some other convention in which Z plays an important role. Having
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manual-writing-tools.html 312 <p>If you are having problems with your VEX IR instrumentation, it's
  /external/valgrind/main/include/
pub_tool_tooliface.h 382 // having to make a copy.
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