/external/webkit/LayoutTests/dom/xhtml/level2/html/ |
HTMLInputElement09.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement10.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement11.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement12.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement13.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement14.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement15.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement16.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement17.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement18.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement19.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement20.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement21.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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HTMLInputElement22.xhtml | 17 <label accesskey="b" for="input1">Enter Your Password:</label> 20 <input dir="ltr" id="input1" tabindex="8" value="Password" type="password" name="Password" size="25" maxlength="5" alt="Password entry" readonly="readonly"/>
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/external/mesa3d/test/ |
cmain.c | 126 VertexInput_t input1 = {0}; local 127 input1.attributes[1] = VECTOR4_CTR(1,1,0,1); 128 input1.attributes[2] = VECTOR4_CTR(1,1,0,0); 130 GGLProcessVertex(prog1, &input1, &output1, NULL); 135 if (memcmp(((Vector4 *)&output1) + vTexCoord, input1.attributes + 2, sizeof(Vector4))) { 136 puts("((Vector4 *)&output1)[vTexCoord] != input1.attributes[1]");
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/src/ |
armCOMM.c | 829 * [in] input1 Operand 1 838 OMX_S32 armSatMulS16S32_S32(OMX_S16 input1,OMX_S32 input2) 846 lo1 = input1; 867 * [in] input1 Operand 1 875 OMX_S32 armSatMulS32S32_S32(OMX_S32 input1,OMX_S32 input2) 883 hi1 = ( input1 >> 16 ); 884 lo1 = ( (OMX_U32)( input1 << 16 ) >> 16 ); 912 * [out] Result of operation input1//input2
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/src/ |
armCOMM.c | 829 * [in] input1 Operand 1 838 OMX_S32 armSatMulS16S32_S32(OMX_S16 input1,OMX_S32 input2) 846 lo1 = input1; 867 * [in] input1 Operand 1 875 OMX_S32 armSatMulS32S32_S32(OMX_S32 input1,OMX_S32 input2) 883 hi1 = ( input1 >> 16 ); 884 lo1 = ( (OMX_U32)( input1 << 16 ) >> 16 ); 912 * [out] Result of operation input1//input2
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/reference/src/ |
armCOMM.c | 829 * [in] input1 Operand 1 838 OMX_S32 armSatMulS16S32_S32(OMX_S16 input1,OMX_S32 input2) 846 lo1 = input1; 867 * [in] input1 Operand 1 875 OMX_S32 armSatMulS32S32_S32(OMX_S32 input1,OMX_S32 input2) 883 hi1 = ( input1 >> 16 ); 884 lo1 = ( (OMX_U32)( input1 << 16 ) >> 16 ); 912 * [out] Result of operation input1//input2
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/external/stlport/test/unit/ |
equal_test.cpp | 164 int input1 [4] = { 1, 7, 2, 2 }; local 168 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, equal_to<int>());
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/external/webkit/Source/WebCore/svg/ |
SVGFEColorMatrixElement.cpp | 132 FilterEffect* input1 = filterBuilder->getEffectById(in1()); local 134 if (!input1) 168 effect->inputEffects().append(input1);
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SVGFECompositeElement.cpp | 173 FilterEffect* input1 = filterBuilder->getEffectById(in1()); local 176 if (!input1 || !input2) 183 inputEffects.append(input1);
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SVGFEDiffuseLightingElement.cpp | 199 FilterEffect* input1 = filterBuilder->getEffectById(in1()); local 201 if (!input1) 213 effect->inputEffects().append(input1);
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SVGFEDisplacementMapElement.cpp | 161 FilterEffect* input1 = filterBuilder->getEffectById(in1()); local 164 if (!input1 || !input2) 171 inputEffects.append(input1);
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SVGFESpecularLightingElement.cpp | 210 FilterEffect* input1 = filterBuilder->getEffectById(in1()); local 212 if (!input1) 225 effect->inputEffects().append(input1);
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/ndk/tests/device/test-gnustl-full/unit/ |
equal_test.cpp | 164 int input1 [4] = { 1, 7, 2, 2 }; local 168 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, equal_to<int>());
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