GraphicBuffer.cpp | 159 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) function in class:android::GraphicBuffer 162 status_t res = lock(usage, lockBounds, vaddr); 166 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) function in class:android::GraphicBuffer 175 status_t res = getBufferMapper().lock(handle, usage, rect, vaddr); 185 status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage) function in class:android::GraphicBuffer 188 status_t res = GraphicBuffer::lock(usage, &vaddr);
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