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  /packages/apps/Calculator/
arity-2.1.2.jar 
  /external/chromium/chrome/browser/ui/gtk/bookmarks/
bookmark_bar_gtk.cc 63 // The number of pixels of rounding on the corners of the bookmark bar content
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  /external/chromium/chrome/browser/ui/gtk/
location_bar_view_gtk.cc 107 // Size of the rounding of the "Search site for:" box.
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  /external/freetype/src/pshinter/
pshalgo.c 537 * ones. This is important to prevent unpleasant rounding
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  /external/icu4c/i18n/
numfmt.cpp 93 // On IEEE754 systems gMaxIntegerDigits is 308 + possible denormalized 15 digits + rounding digit
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  /external/kernel-headers/original/linux/
sched.h 101 * precision, or rounding will get you. With 2-second counting freq,
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videodev2.h 658 makes switch(__u64) to break. So, there's a hack on v4l2-common.c rounding
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  /external/libvpx/
y4minput.c 96 which is usually equivalent to normal rounding.
  /external/llvm/include/llvm/
IntrinsicsX86.td     [all...]
  /external/llvm/include/llvm/Target/
Target.td 424 /// sign-dependent-rounding is not enabled.
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  /external/llvm/lib/CodeGen/SelectionDAG/
LegalizeDAG.cpp     [all...]
  /external/llvm/lib/Target/X86/
X86ISelLowering.h 332 /// to the X86::FIST*m instructions and the rounding mode change stuff. It
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  /external/qemu/fpu/
softfloat.h 178 | Software IEC/IEEE floating-point rounding mode.
  /external/skia/src/core/
SkGeometry.cpp 605 (thanks to finite float precision and rounding in the subtracts). Thus
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  /external/v8/src/arm/
macro-assembler-arm.h 658 // Truncates a double using a specific rounding mode.
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  /external/v8/test/cctest/
test-assembler-mips.cc     [all...]
  /external/valgrind/main/coregrind/m_syswrap/
syswrap-arm-linux.c 835 client requested rounding. See #222545. This is necessary only
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  /external/valgrind/main/memcheck/
mc_translate.c     [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContextQt.cpp 891 // FIXME: Loss of precision here. Might consider rounding.
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  /frameworks/base/graphics/java/android/graphics/
Bitmap.java 812 // Scale by tdensity / sdensity, rounding up.
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  /frameworks/base/media/java/android/media/
MediaScanner.java 478 // add some slack to avoid a rounding error
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  /frameworks/base/media/libstagefright/codecs/aacdec/
window_tables_fxp.cpp 35 Improved rounding on table elements.
  /frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/
armCOMM_IDCT_s.h 505 LDR xit, =0x00010001 ;// rounding constant
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  /ndk/sources/host-tools/sed-4.2.1/testsuite/
uniq.good 190 Otherwise, we can use the vector supplied, rounding down its size to a multiple
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  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Blend.cpp 222 // Rounding up, so that we don't include the gray border.
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