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  /external/mesa3d/src/glsl/glcpp/tests/
028-define-chain-obj-to-non-func.c 1 #define success() failure macro
2 #define foo success
066-if-nospace-expression.c 2 success
057-empty-arguments.c 1 #define zero() success
3 #define one(x) success
5 #define two(x,y) success
027-define-chain-obj-to-func.c 1 #define failure() success
055-define-chain-obj-to-func-parens-in-text.c 1 #define failure() success
029-define-chain-obj-to-func-with-args.c 2 #define foo bar(success)
036-define-func-non-macro-multi-token-argument.c 1 #define bar success
  /external/valgrind/main/none/tests/x86-linux/
seg_override.stderr.exp 2 error is: Success
  /external/webkit/LayoutTests/fast/dom/NodeList/
item-by-id-with-no-document-expected.txt 0 SUCCESS (you didn't crash)
  /external/webkit/LayoutTests/http/tests/appcache/
fail-on-update-2-expected.txt 0 SUCCESS: No crash.
fail-on-update-expected.txt 0 SUCCESS: No crash.
manifest-parsing-expected.txt 3 SUCCESS
404-resource-expected.txt 3 Should say SUCCESS:
5 SUCCESS
auth-expected.txt 1 Test that appcache works with authentication. Should say SUCCESS:
3 SUCCESS
fallback-expected.txt 3 Should say SUCCESS:
5 SUCCESS
manifest-redirect-2-expected.txt 3 Should say SUCCESS:
5 SUCCESS
manifest-redirect-expected.txt 3 Should say SUCCESS:
5 SUCCESS
resource-redirect-2-expected.txt 3 Should say SUCCESS:
5 SUCCESS
resource-redirect-expected.txt 3 Should say SUCCESS:
5 SUCCESS
document-write-html-element-2-expected.txt 0 SUCCESS, no assertion failure
whitelist-wildcard-expected.txt 3 SUCCESS
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.cpp 29 #define ASSIGN_FUNCTION_TABLE_ENTRY(FunctionName, success) \
30 openGLFunctionTable()->FunctionName = reinterpret_cast<FunctionName##Type>(lookupOpenGLFunctionAddress(#FunctionName, success))
51 static void* lookupOpenGLFunctionAddress(const char* functionName, bool& success)
53 if (!success)
72 success = false;
85 static bool success = true; local
88 return success;
91 ASSIGN_FUNCTION_TABLE_ENTRY(glActiveTexture, success);
92 ASSIGN_FUNCTION_TABLE_ENTRY(glAttachShader, success);
93 ASSIGN_FUNCTION_TABLE_ENTRY(glBindAttribLocation, success);
    [all...]
  /external/webkit/LayoutTests/fast/dom/HTMLMetaElement/
meta-attributes-expected.txt 1 You should see 5 lines with "SUCCESS" below:
2 SUCCESS (value: "[object HTMLMetaElement]")
4 SUCCESS (value: "foo")
6 SUCCESS (value: "bar")
8 SUCCESS (value: "content-type")
10 SUCCESS (value: "text/html; charset=UTF-8")
  /external/valgrind/main/memcheck/tests/
sigkill.stderr.exp 2 setting signal 1: Success
3 getting signal 1: Success
5 setting signal 2: Success
6 getting signal 2: Success
8 setting signal 3: Success
9 getting signal 3: Success
11 setting signal 4: Success
12 getting signal 4: Success
14 setting signal 5: Success
15 getting signal 5: Success
    [all...]
  /external/webkit/LayoutTests/fast/xpath/
implicit-node-args-expected.txt 3 //div[number() = 123]: SUCCESS
4 //div[string-length() = 3]: SUCCESS
5 //div[normalize-space() = '123']: SUCCESS
6 //div[string() = '123']: SUCCESS

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12 3 4 5 6 7 8 91011>>