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Searched
full:switch
(Results
2176 - 2200
of
11629
) sorted by null
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/external/qemu/android/protocol/
core-connection.h
114
* stream_name Name of the stream to
switch
to.
127
* stream_name Name of the stream to
switch
to.
/external/qemu/android/skin/
keyset.h
36
_SKIN_KEY_COMMAND(CHANGE_LAYOUT_PREV,"
Switch
to previous layout") \
37
_SKIN_KEY_COMMAND(CHANGE_LAYOUT_NEXT,"
Switch
to next layout") \
/external/qemu/
async.c
39
* To achieve the desired semantics we
switch
into a new AsyncContext.
93
/*
Switch
back to the parent context */
loadpng.c
72
switch
(colortype){
204
switch
(colortype){
migration.c
90
switch
(*ptr) {
146
switch
(s->get_status(s)) {
qjson.c
127
switch
(qobject_type(obj)) {
165
} else
switch
(ptr[0]) {
vnchextile.h
33
switch
(n_colors) {
81
switch
(n_colors) {
/external/qemu/distrib/sdl-1.2.12/src/joystick/riscos/
SDL_sysjoystick.c
63
/*
Switch
works so assume we've got a joystick */
66
/*
Switch
fails so it looks like there's no joystick here */
/external/qemu/distrib/sdl-1.2.12/src/video/directfb/
SDL_DirectFB_events.c
58
switch
(evt.type)
199
switch
(ev->button)
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbmatrox.c
80
switch
(dst->format->BytesPerPixel) {
191
switch
(dst->format->BytesPerPixel) {
/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macevents.c
71
/* put our mask back case it changed during context
switch
*/
254
switch
(event.what) {
266
switch
(area) {
368
#if 0 /* Handled above the
switch
statement */
423
switch
((event.message>>24) & 0xFF) {
424
#if 0 /* Handled above the
switch
statement */
711
switch
(menu) {
713
switch
(item) {
/external/qemu/hw/
ioapic.c
133
switch
(s->ioregsel) {
172
switch
(s->ioregsel) {
/external/qemu/proxy/
proxy_http_connector.c
88
switch
(conn->state) {
116
switch
(conn->state)
/external/quake/quake/src/WinQuake/
conproc.cpp
122
switch
(pBuffer[0])
271
switch
(c)
/external/skia/samplecode/
SampleLineClipper.cpp
94
switch
(verb) {
119
switch
(verb) {
/external/skia/src/animator/
SkAnimateBase.cpp
117
switch
(index) {
196
switch
(index) {
SkDrawPath.cpp
143
switch
(index) {
175
switch
(index) {
/external/skia/src/effects/
Sk1DPathEffect.cpp
127
switch
(verb) {
182
switch
(fStyle) {
/external/skia/src/gpu/
SkGr.cpp
168
switch
(fCurr->fPath->getFillType()) {
187
switch
(config) {
/external/skia/src/ports/
SkImageDecoder_CG.cpp
151
switch
(fType) {
180
switch
(t) {
/external/skia/src/utils/
SkParsePath.cpp
92
switch
(op) {
216
switch
(iter.next(pts)) {
/external/skia/src/views/
SkTextBox.cpp
160
switch
(paint.getTextAlign()) {
188
switch
(fSpacingAlign) {
/external/skia/src/xml/
SkBML_XMLParser.cpp
101
switch
(verb) {
152
switch
(verb >> 5) {
/external/speex/libspeex/
speex.c
196
switch
(request)
220
switch
(request)
/external/srec/portable/src/UNIX/
PANSIFileSystemUNIXImpl.c
104
switch
(errno)
132
switch
(errno)
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