/frameworks/base/core/java/android/server/ |
BluetoothAdapterStateMachine.java | 31 import com.android.internal.util.State; 59 * (PowerOff) <----- initial state 86 // Message(what) to report a event that the state machine need to respond to 94 // Event indicates the powered state has changed 104 // state change intent so that we will not broadcast the intent again in 105 // other state 127 // this is the BluetoothAdapter state that reported externally 165 private class PowerOff extends State { 185 // We will continue turn the BT on all the way to the BluetoothOn state 204 // We will continue turn the BT on all the way to the BluetoothOn state [all...] |
/frameworks/base/services/surfaceflinger/ |
LayerBase.cpp | 98 // drawing state & current state are identical 194 const Layer::State& front(drawingState()); 195 const Layer::State& temp(currentState()); 200 Layer::State& editTemp(currentState()); 228 const Layer::State& s(drawingState()); 314 const State& s(drawingState()); 369 // reset GL state 416 const State& s(drawingState()); 473 const Layer::State& s(drawingState()) [all...] |
SurfaceFlinger.h | 170 virtual void setTransactionState(const Vector<ComposerState>& state, 268 struct State { 269 State() { 343 State mCurrentState; 368 State mDrawingState;
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/packages/apps/Phone/src/com/android/phone/ |
PhoneInterfaceManager.java | 153 // GSM: End the call as per the Phone state 256 Phone.State state = mPhone.getState(); local 257 if (state != Phone.State.OFFHOOK && state != Phone.State.RINGING) { 316 // Show the in-call screen without specifying the initial dialpad state. 321 // The variation of showCallScreen() that specifies the initial dialpad state. 329 * End a call based on call state [all...] |
InCallTouchUi.java | 188 // // this option depends entirely on what the current call state is. 231 * Updates the visibility and/or state of our UI elements, based on 232 * the current state of the phone. 240 Phone.State state = cm.getState(); // IDLE, RINGING, or OFFHOOK local 241 if (DBG) log("updateState: current state = " + state); 247 final Call.State fgCallState = cm.getActiveFgCallState(); 253 // DISCONNECTED state. 254 if ((ringingCall.getState() != Call.State.IDLE [all...] |
CallCard.java | 54 * cards, each representing the state of a current "call" (ie. an active call, 79 // "Call state" widgets 107 // Track the state for the photo. 131 // create a new object to track the state for the photo. 187 * Updates the state of all UI elements on the CallCard, based on the 188 * current state of the phone. 193 // Update the onscreen UI based on the current state of the phone. 195 Phone.State state = cm.getState(); // IDLE, RINGING, or OFFHOOK local 201 updateCallInfoLayout(state); 361 Call.State state = call.getState(); local 616 final Call.State state = call.getState(); local 772 Call.State state = call.getState(); local 1220 Call.State state = call.getState(); local [all...] |
/external/v8/src/ |
frames.cc | 114 // Compute the state of the calling frame before restoring 116 // frame code that computes the caller state to access the top 118 StackFrame::State state; local 119 StackFrame::Type type = frame_->GetCallerState(&state); 127 frame_ = SingletonFor(type, &state); 138 StackFrame::State state; local 139 StackFrame::Type type = frame_->GetCallerState(&state); 140 frame_ = SingletonFor(type, &state); 145 StackFrame::State state; local 313 StackFrame::State state; local [all...] |
/external/mesa3d/docs/OLD/ |
MESA_packed_depth_stencil.spec | 203 Additions to Chapter 6 of the 1.1 Specification (State and State Requests) 219 New State
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/frameworks/base/core/java/android/widget/ |
AppSecurityPermissions.java | 57 private enum State { 84 private State mCurrentState; 484 mCurrentState = State.NO_PERMS; 486 mCurrentState = (mNormalMap.size() > 0) ? State.BOTH : State.DANGEROUS_ONLY; 488 mCurrentState = State.NORMAL_ONLY;
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/frameworks/base/core/tests/bandwidthtests/src/com/android/bandwidthtest/util/ |
ConnectionUtil.java | 32 import android.net.NetworkInfo.State; 76 // Verify connectivity state 187 if (mWifiNetworkInfo.getState() == State.CONNECTED) { 250 Log.v(LOG_TAG, "Initialize network state for " + networkType + ": " + 255 public void recordNetworkState(int networkType, State networkState) { 256 // deposit a network state 257 Log.v(LOG_TAG, "record network state for network " + networkType + 258 ", state is " + networkState); 263 * Set the state transition criteria 270 public void setStateTransitionCriteria(int networkType, State initState [all...] |
/frameworks/base/voip/java/android/net/sip/ |
SipAudioCall.java | 223 * back immediately on the current state 240 int state = getState(); local 241 switch (state) { 242 case SipSession.State.READY_TO_CALL: 245 case SipSession.State.INCOMING_CALL: 248 case SipSession.State.OUTGOING_CALL: 251 case SipSession.State.OUTGOING_CALL_RING_BACK: 328 * Gets the state of the {@link SipSession} that carries this call. 329 * The value returned must be one of the states in {@link SipSession.State}. 331 * @return the session state [all...] |
/frameworks/base/telephony/java/android/telephony/ |
TelephonyManager.java | 42 * a listener to receive notification of telephony state changes. 94 * Broadcast intent action indicating that the call state (cellular) 98 * The {@link #EXTRA_STATE} extra indicates the new call state. 99 * If the new state is RINGING, a second extra 109 * Instead, use {@link #getCallState} to synchronously query the current call state. 121 * for a String containing the new call state. 137 public static final String EXTRA_STATE_IDLE = Phone.State.IDLE.toString(); 143 public static final String EXTRA_STATE_RINGING = Phone.State.RINGING.toString(); 149 public static final String EXTRA_STATE_OFFHOOK = Phone.State.OFFHOOK.toString(); 154 * Only valid when the new call state is RINGING [all...] |
/frameworks/media/libvideoeditor/vss/inc/ |
M4VSS3GPP_InternalTypes.h | 63 * @brief Main state machine of the VSS 3GPP edit operation. 94 /**< Special Read/Write mode used after BEGIN_CUT state. The frame 95 * is already coded as I frame in BEGIN_CUT state; so skip it. */ 145 * @brief Main state machine of the VSS audio mixing operation. 163 * @brief Main state machine of the VSS picture extraction. 388 * @brief enum to keep track of the encoder state 525 M4VSS3GPP_EditState State; /**< VSS internal state */ [all...] |
/system/media/wilhelm/tools/permute/ |
permute.c | 53 /** Global state during the split phase */ 62 } State; 79 static unsigned split(State *s, unsigned frameStart, unsigned frameLength, unsigned segmentBudget) 213 State s;
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/external/chromium/chrome/browser/chromeos/ |
audio_handler.cc | 173 AudioMixer::State mixer_state = mixer_->GetState();
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network_state_notifier_browsertest.cc | 31 // Initialize network state notifier. 50 state_ = state_details->state(); 60 NetworkStateDetails::State state_;
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/external/chromium/third_party/libjingle/source/talk/base/ |
httpbase.h | 78 enum State { 102 // HttpBase - Provides a state machine for implementing HTTP-based components.
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/external/chromium/third_party/libjingle/source/talk/session/tunnel/ |
tunnelsessionclient.h | 167 virtual void OnSessionState(BaseSession* session, BaseSession::State state);
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/external/chromium/webkit/glue/ |
webaccessibility.h | 130 // A state bitmask is formed by shifting 1 to the left by each state, 133 enum State { 215 uint32 state; member in struct:webkit_glue::WebAccessibility
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/external/libnfc-nxp/src/ |
phFriNfc_SmtCrdFmt.h | 319 /**< \internal The state of the operation. */ 320 uint8_t State; 322 /**< \internal Stores the card state Ex: Blank/Formatted etc. */ 361 * \copydoc page_reg Resets the component instance to the initial state and initializes the 474 * when an I/O operation has finished. The internal state machine decides 479 * The function call scheme is according to \ref grp_interact. No State reset is performed during 485 * the state machine of this function like a regular return value of an internally
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/external/mesa3d/docs/ |
MESA_shader_debug.spec | 103 Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State 246 New State 250 New Implementation Dependent State
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/external/oprofile/events/mips/r12000/ |
events | 32 event:0x1c counters:0,1,2,3 um:zero minimum:500 name:STATE_OF_SCACHE_INTERVENTION_HIT : State of external intervention hit in secondary cache 33 event:0x1d counters:0,1,2,3 um:zero minimum:500 name:STATE_OF_EXTERNAL_INVALIDATION_HIT : State of external invalidation hits in secondary cache
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/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_phyuv.c | 132 overlay->hwdata->State = OVERLAY_STATE_UNINIT; 272 overlay->hwdata->State = OVERLAY_STATE_ACTIVE; 350 if (overlay->hwdata->State == OVERLAY_STATE_UNINIT) 488 overlay->hwdata->State = OVERLAY_STATE_UNINIT;
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/external/skia/src/views/ |
SkWidgets.cpp | 181 void SkButtonWidget::setButtonState(State state) 183 if (fState != state) 185 fState = state; 201 this->setButtonState((State)index); 216 static const char* computeAnimatorState(int enabled, int focused, SkButtonWidget::State state) 220 if (state == SkButtonWidget::kOn_State) 271 evt.setString("prime-state", computeAnimatorState(this->isEnabled(), this->hasFocus(), this->getButtonState())); 314 State state = kOff_State local [all...] |
/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
vector-fst.h | 34 // State definition. This does not manage the Fst properties. 35 template <class State> 36 class VectorFstBaseImpl : public FstImpl<typename State::Arc> { 38 typedef typename State::Arc Arc; 62 states_.push_back(new State); 66 StateId AddState(State *state) { 67 states_.push_back(state); 127 State *GetState(StateId s) { return states_[s]; } 129 const State *GetState(StateId s) const { return states_[s]; 233 VectorState<A> *state = GetState(s); local 361 VectorState<A> *state = impl->GetState(s); local 430 const VectorState<A> *state = GetState(s); local [all...] |