/frameworks/base/include/surfaceflinger/ |
Surface.h | 65 status_t setLayer(int32_t layer); 69 status_t show(int32_t layer = -1);
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SurfaceComposerClient.h | 139 status_t show(SurfaceID id, int32_t layer = -1); 144 status_t setLayer(SurfaceID id, int32_t layer);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsLayerQt.cpp | 80 // from the mask layer. 135 // This set of flags help us defer which properties of the layer have been 216 // We need to notify the client (ie. the layer compositor) when the animation actually starts. 219 // We notify WebCore of a layer changed asynchronously; otherwise we end up calling flushChanges too often. 546 // Now we have enough information to determine if the layer is facing backwards. 578 // transform relative to the root layer and the desired transform for this item relative to the root layer. 592 if (GraphicsLayerQtImpl* layer= toGraphicsLayerQtImpl(*it)) 593 layer->updateTransform(); 735 // We can't paint here, because we don't know if the mask layer itself is ready... we'll hav [all...] |
/external/webkit/Source/WebKit/mac/WebView/ |
WebFullScreenController.mm | 309 [[[window animationView] layer] setOpacity:0]; 403 // Flip the background layer's coordinate system. 407 // screen coordinates (bottom/left) to layer coordinates (top/left): 419 if (!shouldAnimate || !_renderer || !_renderer->layer()->isComposited()) { 426 // width and height equal to the size of the screen, and anchor the layer 441 // tell the renderer's layer to sync it's compositing state: 442 GraphicsLayer* rendererGraphics = _renderer->layer()->backing()->graphicsLayer(); 450 // Create a transformation matrix that will transform the renderer layer such that 454 // 1. Apply a scale tranform to shrink the apparent size of the layer to the original 456 // 2. Apply a translation transform to move the shrunk layer into the same screen positio [all...] |
/external/webkit/Source/WebCore/platform/graphics/ca/ |
GraphicsLayerCA.h | 46 // The width and height of a single tile in a tiled layer. Should be large enough to 65 virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling); 66 virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling); 145 virtual void platformCALayerLayerDidDisplay(PlatformLayer* layer) { return layerDidDisplay(layer); } 308 ChildrenChanged = 1 << 2, // also used for content layer, and preserves-3d, and size if tiling changes? 339 RefPtr<PlatformCALayer> m_layer; // The main layer 340 RefPtr<PlatformCALayer> m_structuralLayer; // A layer used for structural reasons, like preserves-3d or replica-flattening. Is the parent of m_layer. 341 RefPtr<PlatformCALayer> m_contentsLayer; // A layer used for inner content, like image and video
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
GraphicsContextCG.cpp | 558 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local 559 CGContextRef layerContext = CGLayerGetContext(layer); 572 CGContextDrawLayerAtPoint(context, CGPointMake(rect.x(), rect.y()), layer); 573 CGLayerRelease(layer); 618 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local 619 CGContextRef layerContext = CGLayerGetContext(layer); 622 // Compensate for the line width, otherwise the layer's top-left corner would be 624 // the layer on the left and top sides. 637 CGContextDrawLayerAtPoint(context, CGPointMake(destinationX, destinationY), layer); 638 CGLayerRelease(layer); 675 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local 1009 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local [all...] |
/frameworks/base/libs/hwui/ |
Caches.h | 101 Vector<Layer*> mLayerGarbage; 143 * Can be used to delete a layer from a non EGL thread. 145 void deleteLayerDeferred(Layer* layer);
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/frameworks/base/services/jni/ |
com_android_server_InputWindowHandle.cpp | 51 jfieldID layer; member in struct:android::__anon15660 146 mInfo->layer = env->GetIntField(obj, 147 gInputWindowHandleClassInfo.layer); 283 GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz, 284 "layer", "I");
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/external/webkit/Source/WebCore/platform/graphics/android/ |
ImageTexture.cpp | 166 // a list of the clients layer, etc.) 233 void ImageTexture::drawGL(LayerAndroid* layer) 235 if (!layer) 242 m_layer = layer;
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GLWebViewState.h | 148 // defer updates to the background layer, giving the foreground time to render 179 void setBaseLayer(BaseLayerAndroid* layer, const SkRegion& inval, bool showVisualIndicator, 190 // dimensions of the current base layer
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
VideoLayerChromium.cpp | 127 // then we do not need to allocate a texture via the layer renderer. Instead 160 void VideoLayerChromium::pushPropertiesTo(CCLayerImpl* layer) 162 LayerChromium::pushPropertiesTo(layer); 164 CCVideoLayerImpl* videoLayer = static_cast<CCVideoLayerImpl*>(layer);
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/external/webkit/Source/WebKit/android/nav/ |
FindCanvas.cpp | 257 void FindCanvas::drawLayers(LayerAndroid* layer) { 259 SkPicture* picture = layer->picture(); 261 setLayerId(layer->uniqueId()); 264 for (int i = 0; i < layer->countChildren(); i++) 265 drawLayers(layer->getChild(i)); 498 LOGD("%s region=%p pict=%p layer=%d", __FUNCTION__, 563 void FindOnPage::draw(SkCanvas* canvas, LayerAndroid* layer, IntRect* inval) { 570 int layerId = layer->uniqueId();
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CachedFrame.h | 79 void add(CachedLayer& layer) { mCachedLayers.append(layer); } 127 const CachedLayer* layer(const CachedNode* ) const;
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/external/skia/src/core/ |
SkCanvas.cpp | 35 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } 36 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } 69 these are used (assuming we're not on a layer) we rebuild these cache 601 DeviceCM* layer = fMCRec->fTopLayer; local 603 if (NULL == layer->fNext) { // only one layer 604 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL); 606 layer->updateExternalMatrix(fExternalMatrix, 613 layer->updateMC(totalMatrix, clip, fClipStack, &clip); 615 layer->updateExternalMatrix(fExternalMatrix 742 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint)); local 779 DeviceCM* layer = fMCRec->fLayer; \/\/ may be null local [all...] |
/external/webkit/Source/WebCore/platform/graphics/ca/win/ |
PlatformCALayerWinInternal.cpp | 40 // The width and height of a single tile in a tiled layer. Should be large enough to 51 // Tiled layers are placed in a child layer that is always the first child of the TiledLayer 79 // smaller than the layer bounds (e.g. tiled layers) 88 // FIXME: ideally we'd avoid calling -setNeedsDisplay on a layer that is a plain color, 226 // Exclude the tile parent layer. 246 void PlatformCALayerWinInternal::insertSublayer(PlatformCALayer* layer, size_t index) 250 // Add 1 to account for the tile parent layer 254 layer->removeFromSuperlayer(); 255 CACFLayerInsertSublayer(owner()->platformLayer(), layer->platformLayer(), index); 265 // Subtract 1 to account for the tile parent layer [all...] |
/external/webkit/Source/WebKit/android/WebCoreSupport/ |
ChromeClientAndroid.cpp | 89 void ChromeClientAndroid::attachRootGraphicsLayer(WebCore::Frame*, WebCore::GraphicsLayer* layer) 91 // frame is not used in Android as we should only get root graphics layer for the main frame 92 m_rootGraphicsLayer = layer; 93 if (!layer) 611 LayerAndroid* layer = videoElement->platformLayer(); local 612 if (!layer) 619 core->enterFullscreenForVideoLayer(layer->uniqueId(), url);
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/external/webkit/Source/WebKit2/WebProcess/FullScreen/mac/ |
WebFullScreenManagerMac.mm | 132 void WebFullScreenManagerMac::setRootFullScreenLayer(WebCore::GraphicsLayer* layer) 134 if (m_fullScreenRootLayer == layer) 136 m_fullScreenRootLayer = layer; 153 m_rootLayer->setName("Full screen root layer"); 188 // Create a transformation matrix that will transform the renderer layer such that 215 // Disable implicit animations and set the layer's transformation matrix to its final state. 237 // Create a transformation matrix that will transform the renderer layer such that 267 // Disable implicit animations and set the layer's transformation matrix to its final state.
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/frameworks/base/core/java/android/webkit/ |
HTML5VideoViewProxy.java | 95 // By using the baseLayer and the current video Layer ID, we can 96 // identify the exact layer on the UI thread to use the SurfaceTexture. 104 // When we found the Video layer, then we set the Surface Texture to it. 106 public static void setBaseLayer(int layer) { 111 mBaseLayer = layer; 117 if (layer != 0 && surfTexture != null && currentVideoLayerId != -1) { 122 layer, currentVideoLayerId, textureName, 138 // by telling the layer not readyToUseSurfTex. 532 // call, we tell this Proxy to call the native to update the layer tree 533 // for the Video Layer's surface texture inf [all...] |
/frameworks/base/services/input/ |
SpriteController.cpp | 291 int32_t surfaceLayer = mOverlayLayer + update.state.layer; 296 LOGE("Error %d setting sprite surface layer.", status); 444 void SpriteController::SpriteImpl::setLayer(int32_t layer) { 447 if (mLocked.state.layer != layer) { 448 mLocked.state.layer = layer;
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/external/webkit/Source/WebCore/rendering/ |
RenderWidget.cpp | 143 layer()->clearClipRects(); 182 if (hasLayer() && layer()->isComposited()) 183 layer()->backing()->updateAfterWidgetResize(); 295 // When painting widgets into compositing layers, tx and ty are relative to the enclosing compositing layer,
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RenderInline.cpp | [all...] |
/external/webkit/Source/WebKit2/WebProcess/WebPage/win/ |
WebPageWin.cpp | 375 RenderLayer* layer = renderView->layer(); local 376 if (!layer) 380 layer->hitTest(request, result);
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/frameworks/base/libs/gui/ |
Surface.cpp | 94 status_t SurfaceControl::setLayer(int32_t layer) { 98 return client->setLayer(mToken, layer); 118 status_t SurfaceControl::show(int32_t layer) { 122 return client->show(mToken, layer);
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/frameworks/base/media/libstagefright/ |
avc_utils.cpp | 513 unsigned layer = (header >> 17) & 3; local 515 if (layer == 0x00) { 544 if (layer == 3) { 545 // layer I 572 // layer II or III 591 bitrate = (layer == 2 /* L2 */)
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/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/include/ |
cvei.h | 145 /** Specifies whether base only (iNumLayer = 1) or base + enhancement layer 150 base layer and iFrameWidth[1] is for enhanced layer. */ 154 base layer and iFrameHeight[1] is for enhanced layer. */ 158 layer and iBitRate[1] is for base+enhanced layer.*/ 162 base layer and iFrameRate[1] is for base+enhanced layer. */ 300 /** The number of layer encoded, 0 for base, 1 for enhanced. * [all...] |