/external/webkit/Source/WebKit/android/plugins/ |
ANPMatrixInterface.cpp | 76 static void anp_preTranslate(ANPMatrix* matrix, float tx, float ty) { 77 matrix->preTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty)); 80 static void anp_postTranslate(ANPMatrix* matrix, float tx, float ty) { 81 matrix->postTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty));
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/external/webkit/Source/WebCore/svg/ |
SVGMatrix.h | 43 SVGMatrix translate(double tx, double ty) 46 copy.translate(tx, ty);
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SVGTransform.idl | 39 [StrictTypeChecking, RequiresAllArguments=Raise] void setTranslate(in float tx, in float ty);
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/frameworks/base/services/surfaceflinger/ |
Transform.h | 67 float tx() const; 72 void set(float tx, float ty);
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/bionic/libm/src/ |
e_rem_pio2.c | 79 double tx[3]; local 159 tx[i] = (double)((int32_t)(z)); 160 z = (z-tx[i])*two24; 162 tx[2] = z; 164 while(tx[nx-1]==zero) nx--; /* skip zero term */ 165 n = __kernel_rem_pio2(tx,y,e0,nx,2,two_over_pi);
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/external/fdlibm/ |
e_rem_pio2.c | 91 double tx[3]; local 166 tx[i] = (double)((int)(z)); 167 z = (z-tx[i])*two24; 169 tx[2] = z; 171 while(tx[nx-1]==zero) nx--; /* skip zero term */ 172 n = __kernel_rem_pio2(tx,y,e0,nx,2,two_over_pi);
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/external/skia/gm/ |
shadertext.cpp | 32 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, 38 return SkShader::CreateBitmapShader(bmp, tx, ty); 156 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { 158 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
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/external/skia/samplecode/ |
SampleShaderText.cpp | 31 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, 37 return SkShader::CreateBitmapShader(bmp, tx, ty); 153 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { 155 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
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/external/webkit/Source/WebCore/rendering/ |
RenderDataGrid.cpp | 138 void RenderDataGrid::paintObject(PaintInfo& paintInfo, int tx, int ty) 144 RenderBlock::paintObject(paintInfo, tx, ty); 150 paintColumnHeaders(paintInfo, tx, ty); 153 void RenderDataGrid::paintColumnHeaders(PaintInfo& paintInfo, int tx, int ty) 167 columnRect.move(tx, ty); 169 paintColumnHeader(column, paintInfo, tx, ty);
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RenderTable.h | 222 virtual void paint(PaintInfo&, int tx, int ty); 223 virtual void paintObject(PaintInfo&, int tx, int ty); 224 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); 225 virtual void paintMask(PaintInfo&, int tx, int ty); 228 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int xPos, int yPos, int tx, int ty, HitTestAction); 239 virtual IntRect overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy = IgnoreOverlayScrollbarSize);
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RenderBox.h | 125 virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty); 226 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty); 235 virtual void paint(PaintInfo&, int tx, int ty); 236 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); 339 virtual IntRect overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy = IgnoreOverlayScrollbarSize); 340 IntRect clipRect(int tx, int ty); 342 virtual IntRect controlClipRect(int /*tx*/, int /*ty*/) const { return IntRect(); } 343 bool pushContentsClip(PaintInfo&, int tx, int ty); 344 void popContentsClip(PaintInfo&, PaintPhase originalPhase, int tx, int ty); 346 virtual void paintObject(PaintInfo&, int /*tx*/, int /*ty*/) { ASSERT_NOT_REACHED(); [all...] |
InlineFlowBox.h | 103 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); 104 virtual void paintMask(PaintInfo&, int tx, int ty); 105 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int w, int h, CompositeOperator = CompositeSourceOver); 106 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int w, int h, CompositeOperator = CompositeSourceOver); 107 void paintBoxShadow(GraphicsContext*, RenderStyle*, ShadowStyle, int tx, int ty, int w, int h); 108 virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom); 109 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom);
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RenderBoxModelObject.h | 115 void paintBorder(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); 116 bool paintNinePieceImage(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver); 117 void paintBoxShadow(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true); 118 void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, InlineFlowBox* = 0, int inlineBoxWidth = 0, int inlineBoxHeight = 0, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); 131 void calculateBackgroundImageGeometry(const FillLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize);
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RenderTableRow.cpp | 190 bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction action) 200 IntPoint cellPoint = flipForWritingMode(toRenderTableCell(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment); 211 void RenderTableRow::paint(PaintInfo& paintInfo, int tx, int ty) 221 cell->paintBackgroundsBehindCell(paintInfo, tx, ty, this); 224 child->paint(paintInfo, tx, ty);
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RenderTable.cpp | 513 void RenderTable::paint(PaintInfo& paintInfo, int tx, int ty) 515 tx += x(); 524 overflowBox.move(tx, ty); 529 bool pushedClip = pushContentsClip(paintInfo, tx, ty); 530 paintObject(paintInfo, tx, ty); 532 popContentsClip(paintInfo, paintPhase, tx, ty); 535 void RenderTable::paintObject(PaintInfo& paintInfo, int tx, int ty) 539 paintBoxDecorations(paintInfo, tx, ty); 542 paintMask(paintInfo, tx, ty); 560 IntPoint childPoint = flipForWritingMode(toRenderBox(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment) [all...] |
RenderTableCell.cpp | [all...] |
RenderBlock.h | 274 virtual void paint(PaintInfo&, int tx, int ty); 275 virtual void paintObject(PaintInfo&, int tx, int ty); 283 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); 315 virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty); 522 void paintFloats(PaintInfo&, int tx, int ty, bool preservePhase = false); 523 void paintContents(PaintInfo&, int tx, int ty); 524 void paintColumnContents(PaintInfo&, int tx, int ty, bool paintFloats = false); 525 void paintColumnRules(PaintInfo&, int tx, int ty); 526 void paintChildren(PaintInfo&, int tx, int ty); 527 void paintEllipsisBoxes(PaintInfo&, int tx, int ty) [all...] |
InlineTextBox.h | 105 virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom); 106 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom); 164 void paintCustomHighlight(int tx, int ty, const AtomicString& type);
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RenderBoxModelObject.cpp | 574 void RenderBoxModelObject::paintFillLayerExtended(const PaintInfo& paintInfo, const Color& color, const FillLayer* bgLayer, int tx, int ty, int w, int h, 615 IntRect borderRect(tx, ty, w, h); 630 IntRect borderRect(tx, ty, w, h); 650 context->clip(toRenderBox(this)->overflowClipRect(tx, ty)); 652 // Now adjust our tx, ty, w, h to reflect a scrolled content box with borders at the ends. 654 tx -= offset.width(); 663 int x = tx + bLeft + (includePadding ? pLeft : 0); 673 IntRect maskRect(tx, ty, w, h); 689 box->paint(info, tx - box->x(), ty - box->y(), root->lineTop(), root->lineBottom()); 693 paint(info, tx - x, ty - y) [all...] |
RenderDetailsMarker.cpp | 121 void RenderDetailsMarker::paint(PaintInfo& paintInfo, int tx, int ty) 124 RenderBlock::paint(paintInfo, tx, ty); 128 IntPoint boxOrigin(tx + x(), ty + y());
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InlineFlowBox.cpp | [all...] |
/external/quake/quake/src/QW/server/ |
model.c | 283 texture_t *tx, *tx2; local 314 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 315 loadmodel->textures[i] = tx; 317 memcpy (tx->name, mt->name, sizeof(tx->name)); 318 tx->width = mt->width; 319 tx->height = mt->height; 321 tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t); 323 memcpy ( tx+1, mt+1, pixels); 331 tx = loadmodel->textures[i] [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/relative/ |
ConstraintPainter.java | 580 int tx = targetBounds.centerX(); local 585 graphics.drawArrow(tx, ty + 2 * ARROW_SIZE, tx, ty, ARROW_SIZE); 587 graphics.drawArrow(tx, ty, tx, ty - margin, ARROW_SIZE); 593 graphics.drawArrow(tx, ty - 2 * ARROW_SIZE, tx, ty, ARROW_SIZE); 595 graphics.drawArrow(tx, ty, tx, ty + margin, ARROW_SIZE); 600 graphics.drawArrow(tx, ty - 2 * ARROW_SIZE, tx, ty, ARROW_SIZE) 735 int tx = targetBounds.x; local 744 int tx = targetBounds.x2(); local [all...] |
/external/skia/gpu/src/ |
GrTextContext.cpp | 272 GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX); local 283 texture->normalizeFixedX(tx), 285 texture->normalizeFixedX(tx + width), 291 fVertices[2*fCurrVertex+1].setXRectFan(texture->normalizeFixedX(tx), 293 texture->normalizeFixedX(tx + width),
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/external/skia/gpu/include/ |
GrClip.h | 33 * If specified, the conservativeBounds parameter already takes (tx,ty) 36 GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty, 90 * If specified, the bounds parameter already takes (tx,ty) into account. 92 void setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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