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  /external/webkit/Source/WebKit/android/plugins/
ANPMatrixInterface.cpp 76 static void anp_preTranslate(ANPMatrix* matrix, float tx, float ty) {
77 matrix->preTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty));
80 static void anp_postTranslate(ANPMatrix* matrix, float tx, float ty) {
81 matrix->postTranslate(SkFloatToScalar(tx), SkFloatToScalar(ty));
  /external/webkit/Source/WebCore/svg/
SVGMatrix.h 43 SVGMatrix translate(double tx, double ty)
46 copy.translate(tx, ty);
SVGTransform.idl 39 [StrictTypeChecking, RequiresAllArguments=Raise] void setTranslate(in float tx, in float ty);
  /frameworks/base/services/surfaceflinger/
Transform.h 67 float tx() const;
72 void set(float tx, float ty);
  /bionic/libm/src/
e_rem_pio2.c 79 double tx[3]; local
159 tx[i] = (double)((int32_t)(z));
160 z = (z-tx[i])*two24;
162 tx[2] = z;
164 while(tx[nx-1]==zero) nx--; /* skip zero term */
165 n = __kernel_rem_pio2(tx,y,e0,nx,2,two_over_pi);
  /external/fdlibm/
e_rem_pio2.c 91 double tx[3]; local
166 tx[i] = (double)((int)(z));
167 z = (z-tx[i])*two24;
169 tx[2] = z;
171 while(tx[nx-1]==zero) nx--; /* skip zero term */
172 n = __kernel_rem_pio2(tx,y,e0,nx,2,two_over_pi);
  /external/skia/gm/
shadertext.cpp 32 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
38 return SkShader::CreateBitmapShader(bmp, tx, ty);
156 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
158 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
  /external/skia/samplecode/
SampleShaderText.cpp 31 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
37 return SkShader::CreateBitmapShader(bmp, tx, ty);
153 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
155 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
  /external/webkit/Source/WebCore/rendering/
RenderDataGrid.cpp 138 void RenderDataGrid::paintObject(PaintInfo& paintInfo, int tx, int ty)
144 RenderBlock::paintObject(paintInfo, tx, ty);
150 paintColumnHeaders(paintInfo, tx, ty);
153 void RenderDataGrid::paintColumnHeaders(PaintInfo& paintInfo, int tx, int ty)
167 columnRect.move(tx, ty);
169 paintColumnHeader(column, paintInfo, tx, ty);
RenderTable.h 222 virtual void paint(PaintInfo&, int tx, int ty);
223 virtual void paintObject(PaintInfo&, int tx, int ty);
224 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
225 virtual void paintMask(PaintInfo&, int tx, int ty);
228 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int xPos, int yPos, int tx, int ty, HitTestAction);
239 virtual IntRect overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy = IgnoreOverlayScrollbarSize);
RenderBox.h 125 virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
226 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
235 virtual void paint(PaintInfo&, int tx, int ty);
236 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
339 virtual IntRect overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy = IgnoreOverlayScrollbarSize);
340 IntRect clipRect(int tx, int ty);
342 virtual IntRect controlClipRect(int /*tx*/, int /*ty*/) const { return IntRect(); }
343 bool pushContentsClip(PaintInfo&, int tx, int ty);
344 void popContentsClip(PaintInfo&, PaintPhase originalPhase, int tx, int ty);
346 virtual void paintObject(PaintInfo&, int /*tx*/, int /*ty*/) { ASSERT_NOT_REACHED();
    [all...]
InlineFlowBox.h 103 virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
104 virtual void paintMask(PaintInfo&, int tx, int ty);
105 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int w, int h, CompositeOperator = CompositeSourceOver);
106 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int w, int h, CompositeOperator = CompositeSourceOver);
107 void paintBoxShadow(GraphicsContext*, RenderStyle*, ShadowStyle, int tx, int ty, int w, int h);
108 virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom);
109 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom);
RenderBoxModelObject.h 115 void paintBorder(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
116 bool paintNinePieceImage(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver);
117 void paintBoxShadow(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
118 void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, InlineFlowBox* = 0, int inlineBoxWidth = 0, int inlineBoxHeight = 0, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
131 void calculateBackgroundImageGeometry(const FillLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize);
RenderTableRow.cpp 190 bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction action)
200 IntPoint cellPoint = flipForWritingMode(toRenderTableCell(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment);
211 void RenderTableRow::paint(PaintInfo& paintInfo, int tx, int ty)
221 cell->paintBackgroundsBehindCell(paintInfo, tx, ty, this);
224 child->paint(paintInfo, tx, ty);
RenderTable.cpp 513 void RenderTable::paint(PaintInfo& paintInfo, int tx, int ty)
515 tx += x();
524 overflowBox.move(tx, ty);
529 bool pushedClip = pushContentsClip(paintInfo, tx, ty);
530 paintObject(paintInfo, tx, ty);
532 popContentsClip(paintInfo, paintPhase, tx, ty);
535 void RenderTable::paintObject(PaintInfo& paintInfo, int tx, int ty)
539 paintBoxDecorations(paintInfo, tx, ty);
542 paintMask(paintInfo, tx, ty);
560 IntPoint childPoint = flipForWritingMode(toRenderBox(child), IntPoint(tx, ty), ParentToChildFlippingAdjustment)
    [all...]
RenderTableCell.cpp     [all...]
RenderBlock.h 274 virtual void paint(PaintInfo&, int tx, int ty);
275 virtual void paintObject(PaintInfo&, int tx, int ty);
283 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
315 virtual void addFocusRingRects(Vector<IntRect>&, int tx, int ty);
522 void paintFloats(PaintInfo&, int tx, int ty, bool preservePhase = false);
523 void paintContents(PaintInfo&, int tx, int ty);
524 void paintColumnContents(PaintInfo&, int tx, int ty, bool paintFloats = false);
525 void paintColumnRules(PaintInfo&, int tx, int ty);
526 void paintChildren(PaintInfo&, int tx, int ty);
527 void paintEllipsisBoxes(PaintInfo&, int tx, int ty)
    [all...]
InlineTextBox.h 105 virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom);
106 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom);
164 void paintCustomHighlight(int tx, int ty, const AtomicString& type);
RenderBoxModelObject.cpp 574 void RenderBoxModelObject::paintFillLayerExtended(const PaintInfo& paintInfo, const Color& color, const FillLayer* bgLayer, int tx, int ty, int w, int h,
615 IntRect borderRect(tx, ty, w, h);
630 IntRect borderRect(tx, ty, w, h);
650 context->clip(toRenderBox(this)->overflowClipRect(tx, ty));
652 // Now adjust our tx, ty, w, h to reflect a scrolled content box with borders at the ends.
654 tx -= offset.width();
663 int x = tx + bLeft + (includePadding ? pLeft : 0);
673 IntRect maskRect(tx, ty, w, h);
689 box->paint(info, tx - box->x(), ty - box->y(), root->lineTop(), root->lineBottom());
693 paint(info, tx - x, ty - y)
    [all...]
RenderDetailsMarker.cpp 121 void RenderDetailsMarker::paint(PaintInfo& paintInfo, int tx, int ty)
124 RenderBlock::paint(paintInfo, tx, ty);
128 IntPoint boxOrigin(tx + x(), ty + y());
InlineFlowBox.cpp     [all...]
  /external/quake/quake/src/QW/server/
model.c 283 texture_t *tx, *tx2; local
314 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname );
315 loadmodel->textures[i] = tx;
317 memcpy (tx->name, mt->name, sizeof(tx->name));
318 tx->width = mt->width;
319 tx->height = mt->height;
321 tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
323 memcpy ( tx+1, mt+1, pixels);
331 tx = loadmodel->textures[i]
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/layout/relative/
ConstraintPainter.java 580 int tx = targetBounds.centerX(); local
585 graphics.drawArrow(tx, ty + 2 * ARROW_SIZE, tx, ty, ARROW_SIZE);
587 graphics.drawArrow(tx, ty, tx, ty - margin, ARROW_SIZE);
593 graphics.drawArrow(tx, ty - 2 * ARROW_SIZE, tx, ty, ARROW_SIZE);
595 graphics.drawArrow(tx, ty, tx, ty + margin, ARROW_SIZE);
600 graphics.drawArrow(tx, ty - 2 * ARROW_SIZE, tx, ty, ARROW_SIZE)
735 int tx = targetBounds.x; local
744 int tx = targetBounds.x2(); local
    [all...]
  /external/skia/gpu/src/
GrTextContext.cpp 272 GrFixed tx = GrIntToFixed(glyph->fAtlasLocation.fX); local
283 texture->normalizeFixedX(tx),
285 texture->normalizeFixedX(tx + width),
291 fVertices[2*fCurrVertex+1].setXRectFan(texture->normalizeFixedX(tx),
293 texture->normalizeFixedX(tx + width),
  /external/skia/gpu/include/
GrClip.h 33 * If specified, the conservativeBounds parameter already takes (tx,ty)
36 GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
90 * If specified, the bounds parameter already takes (tx,ty) into account.
92 void setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,

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