/external/quake/quake/src/QW/progs/ |
progdefs.h | 73 vec3_t avelocity;
member in struct:__anon10565
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subs.qc | 120 calculate self.avelocity and self.nextthink to reach destangle from 156 self.avelocity = destdelta * (1 / traveltime); 171 self.avelocity = '0 0 0';
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plats.qc | 350 self.avelocity = '100 200 300';
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weapons.qc | 110 missile.avelocity = '3000 1000 2000';
623 self.avelocity = '0 0 0';
661 newmis.avelocity = '300 300 300';
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defs.qc | 117 .vector avelocity;
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player.qc | 515 self.avelocity = crandom() * '0 600 0';
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/external/quake/quake/src/WinQuake/ |
progdefs.q1 | 74 vec3_t avelocity;
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progdefs.q2 | 76 vec3_t avelocity;
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sv_phys.cpp | 578 if (!pusher->u.v.avelocity[0] && !pusher->u.v.avelocity[1] && !pusher->u.v.avelocity[2]) 585 amove[i] = pusher->u.v.avelocity[i] * movetime; 725 if (ent->u.v.avelocity[0] || ent->u.v.avelocity[1] || ent->u.v.avelocity[2]) 1178 VectorMA (ent->u.v.angles, host_frametime, ent->u.v.avelocity, ent->u.v.angles); 1296 VectorMA (ent->u.v.angles, host_frametime, ent->u.v.avelocity, ent->u.v.angles); 1335 VectorCopy (vec3_origin, ent->u.v.avelocity); [all...] |
r_part.cpp | 120 vec3_t avelocity = {23, 7, 3}; variable
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/external/quake/quake/src/QW/server/ |
progdefs.h | 92 vec3_t avelocity; member in struct:__anon10613
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sv_phys.c | 653 VectorMA (ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles); 737 VectorMA (ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles); 762 VectorCopy (vec3_origin, ent->v.avelocity);
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