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    Searched full:blen2 (Results 1 - 3 of 3) sorted by null

  /external/qemu/audio/
dsound_template.h 47 DWORD blen2
52 hr = glue (IFACE, _Unlock) (buf, p1, blen1, p2, blen2);
76 DWORD blen1 = 0, blen2 = 0; local
92 &blen2,
118 if ((p1 && (blen1 & info->align)) || (p2 && (blen2 & info->align))) {
120 blen1, blen2);
121 glue (dsound_unlock_, TYPE) (buf, p1, p2, blen1, blen2);
130 if (!p2 && blen2) {
131 dolog ("warning: !p2 && blen2=%ld\n", blen2);
    [all...]
fmodaudio.c 163 unsigned int blen1, unsigned int blen2)
165 int status = FSOUND_Sample_Unlock (sample, p1, p2, blen1, blen2);
181 unsigned int *blen2
193 blen2
201 if ((*blen1 & info->align) || (*blen2 & info->align)) {
203 *blen1, *blen2, info->align + 1);
205 fmod_unlock_sample (sample, *p1, *p2, *blen1, *blen2);
210 *blen2 = ~0U;
219 if (!p2 && *blen2) {
220 dolog ("warning: !p2 && blen2=%d\n", *blen2)
232 unsigned int blen1 = 0, blen2 = 0; local
456 unsigned int blen1 = 0, blen2 = 0; local
    [all...]
dsoundaudio.c 383 DWORD blen1, blen2, len1, len2; local
391 &blen1, &blen2,
399 len2 = blen2 >> hw->info.shift;
404 p2, blen2, len2);
415 dsound_unlock_out (dsb, p1, p2, blen1, blen2);
575 DWORD blen1, blen2; local
665 &blen1, &blen2,
673 len2 = blen2 >> hwshift;
684 dsound_unlock_out (dsb, p1, p2, blen1, blen2);
763 DWORD blen1, blen2; local
    [all...]

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