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Searched
full:clip_current
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
r_sprite.c
25
static int
clip_current
;
variable
54
Clips the winding at clip_verts[
clip_current
] and changes
clip_current
69
if (
clip_current
)
73
clip_current
= 0;
79
clip_current
= 1;
184
clip_current
= 0;
196
pv = &clip_verts[
clip_current
][0][0];
/external/quake/quake/src/WinQuake/
r_sprite.cpp
25
static int
clip_current
;
variable
54
Clips the winding at clip_verts[
clip_current
] and changes
clip_current
69
if (
clip_current
)
73
clip_current
= 0;
79
clip_current
= 1;
184
clip_current
= 0;
196
pv = &clip_verts[
clip_current
][0][0];
Completed in 157 milliseconds