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  /frameworks/base/graphics/java/android/graphics/
SweepGradient.java 26 * @param colors The colors to be distributed between around the center.
27 * There must be at least 2 colors in the array.
29 * each corresponding color in the colors array, beginning
32 * If positions is NULL, then the colors are automatically
36 int colors[], float positions[]) {
37 if (colors.length < 2) {
38 throw new IllegalArgumentException("needs >= 2 number of colors");
40 if (positions != null && colors.length != positions.length) {
44 native_instance = nativeCreate1(cx, cy, colors, positions)
    [all...]
LinearGradient.java 25 @param colors The colors to be distributed along the gradient line
27 each corresponding color in the colors array. If this is null,
28 the the colors are distributed evenly along the gradient line.
32 int colors[], float positions[], TileMode tile) {
33 if (colors.length < 2) {
34 throw new IllegalArgumentException("needs >= 2 number of colors");
36 if (positions != null && colors.length != positions.length) {
39 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt);
40 native_shader = nativePostCreate1(native_instance, x0, y0, x1, y1, colors, positions
    [all...]
RadialGradient.java 25 @param colors The colors to be distributed between the center and edge of the circle
27 each corresponding color in the colors array. If this is NULL,
28 the the colors are distributed evenly between the center and edge of the circle.
32 int colors[], float positions[], TileMode tile) {
36 if (colors.length < 2) {
37 throw new IllegalArgumentException("needs >= 2 number of colors");
39 if (positions != null && colors.length != positions.length) {
42 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt);
43 native_shader = nativePostCreate1(native_instance, x, y, radius, colors, positions
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/actions/
ColorSeekBar.java 44 private final int[] colors; field in class:ColorSeekBar
50 // Set up the predefined colors that could be indexed in the seek-bar.
52 colors = new int[a.length()];
54 colors[i] = a.getColor(i, 0x000000);
57 setMax(colors.length - 1);
73 // Draw two half circles in the first and last colors at seek-bar left/right ends.
81 paint.setColor(colors[0]);
83 paint.setColor(colors[colors.length - 1]);
88 float strip = (right - left) / (colors.length - 1)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
android_graphics.cpp 60 const CachedColor& colors = m_frame->color(m_node); local
70 ir.inset(-colors.outset(), -colors.outset());
78 SkIntToScalar(colors.radius())))->unref();
83 pressed = colors.fillColor();
86 outer = colors.pressedOuterColor();
87 inner = colors.pressedInnerColor();
89 outer = colors.selectedOuterColor();
90 inner = colors.selectedInnerColor();
93 paint.setStrokeWidth(colors.outerWidth() * WIDTH_SCALE)
137 const CachedColor& colors = m_frame->color(m_node); local
    [all...]
  /frameworks/base/libs/hwui/
GradientCache.h 34 colors = NULL;
39 GradientCacheEntry(uint32_t* colors, float* positions, int count,
41 copy(colors, positions, count, tileMode);
45 copy(entry.colors, entry.positions, entry.count, entry.tileMode);
49 delete[] colors;
55 delete[] colors;
58 copy(entry.colors, entry.positions, entry.count, entry.tileMode);
68 int result = memcmp(colors, rhs.colors, count * sizeof(uint32_t));
79 uint32_t* colors; member in struct:android::uirenderer::GradientCacheEntry
    [all...]
  /external/skia/include/effects/
SkGradientShader.h 38 @param colors The array[count] of colors, to be distributed between the two points
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
46 @param mapper May be NULL. Callback to modify the spread of the colors.
49 const SkColor colors[], const SkScalar pos[], int count,
60 @param colors The array[count] of colors, to be distributed between the center and edge of the circle
62 each corresponding color in the colors array. If this is NULL
    [all...]
  /cts/tests/tests/graphics/src/android/graphics/cts/
SweepGradientTest.java 62 final int[] colors = new int[] { Color.GREEN, Color.RED }; local
64 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]);
67 checkColors(colors, positions, TOLERANCE);
76 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local
78 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
82 checkColors(colors, positions, TOLERANCE);
91 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local
94 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
98 checkColors(colors, positions, TOLERANCE)
    [all...]
  /external/skia/src/core/
SkBitmapProcState_sample.h 21 int count, DSTTYPE* SK_RESTRICT colors) {
22 SkASSERT(count > 0 && colors != NULL);
40 *colors++ = RETURNDST(src);
46 *colors++ = RETURNDST(src);
53 *colors++ = RETURNDST(src);
63 int count, DSTTYPE* SK_RESTRICT colors) {
64 SkASSERT(count > 0 && colors != NULL);
86 BITMAPPROC_MEMSET(colors, dstValue, count);
97 *colors++ = RETURNDST(x0);
98 *colors++ = RETURNDST(x1)
    [all...]
  /external/chromium/chrome/browser/ui/cocoa/wrench_menu/
wrench_menu_button_cell.h 11 // the same colors as NSSmallSquareBezelStyle but as a smooth gradient, rather
12 // than two blocks of colors. This also uses the blue menu highlight color for
  /external/skia/samplecode/
SampleShaders.cpp 22 SkColor colors[2]; local
26 colors[0] = SK_ColorBLACK;
27 colors[1] = SkColorSetARGB(0, 0, 0, 0);
28 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
52 SkColor colors[2]; local
56 colors[0] = SK_ColorRED;
57 colors[1] = SK_ColorBLUE;
58 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
62 colors[0] = SK_ColorBLACK;
63 colors[1] = SkColorSetARGB(0x80, 0, 0, 0)
    [all...]
SampleBigGradient.cpp 7 SkColor colors[] = { 0xFF000000, 0xFF333333 }; local
9 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Gradient_Delegate.java 44 * @param colors The colors to be distributed along the gradient line
46 * corresponding color in the colors array. If this is null, the
47 * the colors are distributed evenly along the gradient line.
49 protected Gradient_Delegate(int colors[], float positions[]) {
50 if (colors.length < 2) {
51 throw new IllegalArgumentException("needs >= 2 number of colors");
53 if (positions != null && colors.length != positions.length) {
58 float spacing = 1.f / (colors.length - 1);
59 positions = new float[colors.length]
    [all...]
  /frameworks/base/graphics/tests/graphicstests/src/android/graphics/
BitmapTest.java 81 int[] colors = new int[100]; local
83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10,
98 assertEquals("getPixel", p, colors[i]);
107 int[] colors = new int[100]; local
109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565);
124 int[] colors = new int[100]; local
126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
130 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config)
150 int[] colors = new int[100]; local
180 int[] colors = new int[256]; local
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CreateBitmap.java 39 int[] colors = new int[STRIDE * HEIGHT]; local
46 colors[y * STRIDE + x] = (a << 24) | (r << 16) | (g << 8) | b;
49 return colors;
73 int[] colors = mColors; local
76 // these three are initialized with colors[]
77 mBitmaps[0] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
79 mBitmaps[1] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
81 mBitmaps[2] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,
84 // these three will have their colors set later
92 mBitmaps[i].setPixels(colors, 0, STRIDE, 0, 0, WIDTH, HEIGHT)
    [all...]
  /development/samples/GlobalTime/src/com/android/globaltime/
Annulus.java 58 int[] colors = new int[2 * 4 * radii]; local
78 colors[cidx++] = toFixed(rInner);
79 colors[cidx++] = toFixed(gInner);
80 colors[cidx++] = toFixed(bInner);
81 colors[cidx++] = toFixed(aInner);
83 colors[cidx++] = toFixed(rOuter);
84 colors[cidx++] = toFixed(gOuter);
85 colors[cidx++] = toFixed(bOuter);
86 colors[cidx++] = toFixed(aOuter);
99 allocateBuffers(vertices, null, null, colors, indices)
    [all...]
  /external/skia/include/core/
SkBlitRow.h 12 //! If set, the src colors may have alpha != 255
14 //! If set, the resulting 16bit colors should be dithered
19 a corresponding scanline of 16bit colors (specific format based on the
24 @param alpha A global alpha to be applied to all of the src colors
32 /** Function pointer that blends a single color with a row of 32-bit colors
48 /** Function pointer that blends 32bit colors onto a 32bit destination.
49 @param dst array of dst 32bit colors
50 @param src array of src 32bit colors (w/ or w/o alpha)
51 @param count number of colors to blend
52 @param alpha global alpha to be applied to all src colors
    [all...]
  /frameworks/base/core/tests/coretests/src/android/text/
HtmlTest.java 80 ForegroundColorSpan[] colors; local
83 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
84 assertEquals(1, colors.length);
85 assertEquals(0xFF00FF00, colors[0].getForegroundColor());
88 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
89 assertEquals(1, colors.length);
90 assertEquals(0xFF000080, colors[0].getForegroundColor());
93 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
94 assertEquals(0, colors.length);
102 TextAppearanceSpan[] colors; local
    [all...]
  /external/jpeg/
djpeg.1 38 .BI \-colors " N"
39 Reduce image to at most N colors. This reduces the number of colors used in
42 display, you'd need to reduce to 256 or fewer colors.
46 .BR \-colors .
47 .B \-colors
73 .B \-colors
80 Select GIF output format. Since GIF does not support more than 256 colors,
81 .B \-colors 256
82 is assumed (unless you specify a smaller number of colors)
    [all...]
  /external/giflib/
gifalloc.c 65 Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType));
66 if (Object->Colors == (GifColorType *) NULL) {
74 memcpy((char *)Object->Colors,
88 free(Object->Colors);
110 Object->Colors[i + j].Red,
111 Object->Colors[i + j].Green,
112 Object->Colors[i + j].Blue);
122 * fit into 256 colors, NULL is returned, the allocated union otherwise.
123 * ColorIn1 is copied as is to ColorUnion, while colors from ColorIn2 are
148 ColorUnion->Colors[i] = ColorIn1->Colors[i]
    [all...]
  /external/chromium/chrome/browser/themes/
browser_theme_pack_unittest.cc 30 // Transformation for link underline colors.
35 void GenerateDefaultFrameColor(std::map<int, SkColor>* colors,
37 (*colors)[color] = HSLShift(
47 std::map<int, SkColor> colors; local
50 colors[i] = ThemeService::GetDefaultColor(i);
53 GenerateDefaultFrameColor(&colors, ThemeService::COLOR_FRAME,
55 GenerateDefaultFrameColor(&colors,
58 GenerateDefaultFrameColor(&colors,
62 &colors,
66 return colors;
208 std::map<int, SkColor> colors = GetDefaultColorMap(); local
229 std::map<int, SkColor> colors = GetDefaultColorMap(); local
245 std::map<int, SkColor> colors = GetDefaultColorMap(); local
257 std::map<int, SkColor> colors = GetDefaultColorMap(); local
327 std::map<int, SkColor> colors = GetDefaultColorMap(); local
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_pixels.c 133 (format->palette)->colors = (SDL_Color *)SDL_malloc(
135 if ( (format->palette)->colors == NULL ) {
190 format->palette->colors[i].r=r;
194 format->palette->colors[i].g=g;
198 format->palette->colors[i].b=b;
203 format->palette->colors[i].unused=a;
205 format->palette->colors[i].unused=0;
210 format->palette->colors[0].r = 0xFF;
211 format->palette->colors[0].g = 0xFF;
212 format->palette->colors[0].b = 0xFF
492 SDL_Color colors[256]; local
    [all...]
  /external/skia/src/opts/
SkBitmapProcState_opts_SSE2.h 22 int count, uint32_t* colors);
25 int count, uint32_t* colors);
  /cts/tests/tests/text/src/android/text/style/cts/
TextAppearanceSpanTest.java 65 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
66 ColorStateList csl = new ColorStateList(states, colors);
107 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
108 ColorStateList csl = new ColorStateList(states, colors);
122 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
123 ColorStateList csl = new ColorStateList(states, colors);
149 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
150 ColorStateList csl = new ColorStateList(states, colors);
172 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
173 ColorStateList csl = new ColorStateList(states, colors);
192 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
206 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
224 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local
    [all...]
  /frameworks/base/core/java/android/content/res/
package.html 4 such as raw asset files, colors, drawables, media or other other files

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