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Searched
full:context_id
(Results
1 - 10
of
10
) sorted by null
/system/media/mca/filterfw/native/core/
gl_env.cpp
272
bool GLEnv::SwitchToContextId(int
context_id
) {
273
const EGLContext* context = FindOrNull(contexts_,
context_id
);
275
if (context_id_ !=
context_id
) {
276
context_id_ =
context_id
;
284
void GLEnv::ReleaseContextId(int
context_id
) {
285
if (
context_id
> 0) {
286
const EGLContext* context = FindOrNull(contexts_,
context_id
);
288
contexts_.erase(
context_id
);
289
if (context_id_ ==
context_id
&& IsActive())
gl_env.h
142
bool SwitchToContextId(int
context_id
);
147
void ReleaseContextId(int
context_id
);
/frameworks/base/opengl/libs/GLES2_dbg/test/
test_server.cpp
80
EXPECT_EQ(msg.
context_id
(), read.
context_id
());
123
EXPECT_EQ(reinterpret_cast<int>(dbg), read.
context_id
());
187
EXPECT_EQ(contextId, read.
context_id
());
193
EXPECT_EQ(contextId, read.
context_id
());
/frameworks/base/opengl/libs/GLES2_dbg/
generate_debugger_message_proto.py
67
required int32
context_id
= 1; // GL context id
/frameworks/base/opengl/libs/GLES2_dbg/src/
debugger_message.pb.cpp
636
// required int32
context_id
= 1;
[
all
...]
debugger_message.pb.h
561
// required int32
context_id
= 1;
565
inline ::google::protobuf::int32
context_id
() const;
788
inline ::google::protobuf::int32 Message::
context_id
() const {
function in class:com::android::glesv2debugger::Message
[
all
...]
server.cpp
175
assert(msg.has_context_id() && msg.
context_id
() != 0);
/development/tools/glesv2debugger/src/com/android/glesv2debugger/
DebuggerMessage.java
574
// required int32
context_id
= 1;
[
all
...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
DebuggerMessage.java
574
// required int32
context_id
= 1;
[
all
...]
/device/moto/stingray/ril/
libmoto_lte_ril.so
Completed in 5214 milliseconds