/prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/lib/ |
libGLESv2.so | |
/development/ndk/platforms/android-5/arch-arm/symbols/ |
libGLESv2.so.functions.txt | 71 glGetActiveUniform
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/development/ndk/platforms/android-9/arch-x86/symbols/ |
libGLESv2.so.functions.txt | 91 glGetActiveUniform
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/lib/ |
libGLESv2.so | |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/lib/ |
libGLESv2.so | |
/prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/lib/ |
libGLESv2.so | |
/prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/lib/ |
libGLESv2.so | |
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 157 FUNCTION_TABLE_ENTRY(glGetActiveUniform); 254 #define glGetActiveUniform LOOKUP_GL_FUNCTION(glGetActiveUniform)
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OpenGLShims.cpp | 123 ASSIGN_FUNCTION_TABLE_ENTRY(glGetActiveUniform, success);
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/external/mesa3d/docs/ |
relnotes-7.4.html | 50 <li>glGetActiveUniform() returned wrong size for some array types
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relnotes-7.0.3.html | 41 <li>glGetActiveUniform returned incorrect sizes (bug 13751)
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.def | 58 glGetActiveUniform @56
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
gl2.attrib | 90 #void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) 91 glGetActiveUniform
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gl2.in | 56 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
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/frameworks/base/opengl/libs/GLES2/ |
gl2_api.in | 166 void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { 167 CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name);
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/frameworks/base/opengl/libs/GLES2_dbg/ |
gl2_api_annotated.in | 166 void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar:GLstring:in name) { 167 CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name);
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/frameworks/base/libs/rs/driver/ |
rsdShaderCache.cpp | 205 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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/system/media/mca/filterfw/native/core/ |
shader_program.cpp | 391 glGetActiveUniform(program_, i, buffer_size, NULL, &capacity, &type, &name[0]); 718 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 769 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 844 glGetActiveUniform(program_, IndexOfUniform(var), 0, NULL, &capacity, &type, NULL); [all...] |
/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 165 glGetActiveUniform(program, i,
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 281 void (GL_APIENTRY *GLDispatch::glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*) = NULL; 519 LOAD_GL_FUNC(glGetActiveUniform);
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 246 static void (GL_APIENTRY *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |