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    Searched full:m_dirty (Results 1 - 6 of 6) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/
BaseTile.cpp 68 , m_dirty(true)
146 m_dirty = true;
172 m_dirty = true;
211 m_dirty = true;
232 return m_dirty;
298 if (m_dirty)
351 bool dirty = m_dirty;
481 m_dirty = false;
484 m_dirty = true;
492 m_dirty = true
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BaseTile.h 65 // eventually, m_dirty might be rolled into the state machine, but note
162 bool m_dirty; member in class:WebCore::BaseTile
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 33 FramebufferData::FramebufferData(GLuint name):m_dirty(false) {
74 m_dirty = true;
200 if(m_dirty)
209 m_dirty = false;
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
FramebufferData.h 69 bool m_dirty; member in class:FramebufferData
  /external/webkit/Source/WebCore/rendering/
InlineBox.h 49 , m_dirty(false)
84 , m_dirty(dirty)
284 bool isDirty() const { return m_dirty; }
285 void markDirty(bool dirty = true) { m_dirty = dirty; }
342 bool m_dirty : 1;
InlineFlowBox.cpp 169 if (!m_dirty)
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