HomeSort by relevance Sort by last modified time
    Searched full:noise3 (Results 1 - 18 of 18) sorted by null

  /external/llvm/test/CodeGen/Thumb2/
frameless2.ll 3 %struct.noise3 = type { [3 x [17 x i32]] }
6 define void @vorbis_encode_noisebias_setup(i8* nocapture %vi.0.7.val, double %s, i32 %block, i32* nocapture %suppress, %struct.noise3* nocapture %in, %struct.noiseguard* nocapture %guard, double %userbias) nounwind {
  /external/quake/quake/src/QW/progs/
doors.qc 227 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
232 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
237 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
245 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
250 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
255 sound (self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
431 self.noise3 = "doors/medtry.wav";
438 self.noise3 = "doors/runetry.wav";
445 self.noise3 = "doors/basetry.wav";
624 sound(self, CHAN_VOICE, self.noise3, 1, ATTN_NORM);
    [all...]
progdefs.h 137 string_t noise3; member in struct:__anon10565
defs.qc 209 .string noise, noise1, noise2, noise3; // contains names of wavs to play
  /external/quake/quake/src/WinQuake/
progdefs.q1 140 string_t noise3;
progdefs.q2 149 string_t noise3;
  /external/mesa3d/src/glsl/builtins/ir/
noise3 1 ((function noise3
  /external/mesa3d/src/glsl/builtins/profiles/
110.frag 356 vec3 noise3(float x);
357 vec3 noise3(vec2 x);
358 vec3 noise3(vec3 x);
359 vec3 noise3(vec4 x);
110.vert 343 vec3 noise3(float x);
344 vec3 noise3(vec2 x);
345 vec3 noise3(vec3 x);
346 vec3 noise3(vec4 x);
120.frag 388 vec3 noise3(float x);
389 vec3 noise3(vec2 x);
390 vec3 noise3(vec3 x);
391 vec3 noise3(vec4 x);
120.vert 375 vec3 noise3(float x);
376 vec3 noise3(vec2 x);
377 vec3 noise3(vec3 x);
378 vec3 noise3(vec4 x);
130.frag     [all...]
130.vert     [all...]
  /external/quake/quake/src/QW/server/
progdefs.h 156 string_t noise3; member in struct:__anon10613
  /external/libvpx/examples/includes/geshi/geshi/
glsl.php 93 'noise1', 'noise2', 'noise3', 'noise4'
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
Initialize.cpp 326 //s.append(TString("vec3 noise3(float x);"));
327 //s.append(TString("vec3 noise3(vec2 x);"));
328 //s.append(TString("vec3 noise3(vec3 x);"));
329 //s.append(TString("vec3 noise3(vec4 x);"));
  /packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
MagicSmokeRS.java 301 loadBitmap(R.drawable.noise3, 2, "Tnoise3", alphamul, lowcol, highcol);
  /external/mesa3d/src/glsl/
builtin_function.cpp     [all...]

Completed in 140 milliseconds