/frameworks/base/services/input/ |
PointerController.h | 65 virtual void getPosition(float* outX, float* outY) const = 0; 163 virtual void getPosition(float* outX, float* outY) const;
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PointerController.cpp | 187 void PointerController::getPosition(float* outX, float* outY) const { 191 *outY = mLocked.pointerY;
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InputReader.h | 664 void getCentroidOfTouchingPointers(float* outX, float* outY) const; [all...] |
InputReader.cpp | [all...] |
/packages/apps/Camera/jni/feature_stab/src/dbreg/ |
vp_motionmodel.h | 206 #define VP_WARP_POINT_2D(inx,iny,m,outx,outy) do {\ 209 outy = (MYX(m)*((VP_PAR)inx)+MYY(m)*((VP_PAR)iny)+MYW(m))/vpTmpWarpPnt___; } while (0) 212 #define VP_WARP_POINT_3D(inx,iny,inz,m,outx,outy,outz) do {\ 215 outy = (MYX(m)*((VP_PAR)inx)+MYY(m)*((VP_PAR)iny)+MYZ(m)*((VP_PAR)inz)+MYW(m))/vpTmpWarpPnt___; \
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/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/ |
M4vH263Encoder.cpp | 143 uint32_t *outy = (uint32_t *) outyuv; local 148 memcpy(outy, inyuv, outYsize);
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/frameworks/base/media/libstagefright/codecs/avc/enc/ |
AVCEncoder.cpp | 115 uint32_t *outy = (uint32_t *) outyuv; local 120 memcpy(outy, inyuv, outYsize);
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
TransformationMatrix.cpp | 551 double outY = x * m12() + y * m22() + z * m32() + m42(); 556 outY /= w; 559 return FloatPoint(static_cast<float>(outX), static_cast<float>(outY)); [all...] |
/frameworks/media/libvideoeditor/vss/stagefrightshells/src/ |
VideoEditorVideoDecoder.cpp | 612 uint32_t *outy = (uint32_t *) outyuv; local 619 memcpy((void *)outy, (void *)inyuv, outYsize); [all...] |
/frameworks/base/services/input/tests/ |
InputReader_test.cpp | 84 virtual void getPosition(float* outX, float* outY) const { 86 *outY = mY; [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |