/external/quake/quake/src/QW/client/ |
d_scan.c | 124 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local 149 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; 154 r_turb_s = (int)(sdivz * z) + sadjust; 180 sdivz += sdivz16stepu; 185 snext = (int)(sdivz * z) + sadjust; 209 sdivz += d_sdivzstepu * spancountminus1; 213 snext = (int)(sdivz * z) + sadjust; 260 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local 283 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; 288 s = (int)(sdivz * z) + sadjust [all...] |
d_sprite.c | 43 float sdivz, tdivz, zi, z, du, dv, spancountminus1; local 74 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; 81 s = (int)(sdivz * z) + sadjust; 107 sdivz += sdivz8stepu; 112 snext = (int)(sdivz * z) + sadjust; 136 sdivz += d_sdivzstepu * spancountminus1; 140 snext = (int)(sdivz * z) + sadjust;
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d_spr8.s | 153 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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d_draw.s | 145 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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d_draw16.s | 149 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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/external/quake/quake/src/WinQuake/ |
d_scan.cpp | 126 float sdivz, tdivz, zi, z, du, dv, spancountminus1;
local 151 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
156 r_turb_s = (int)(sdivz * z) + sadjust;
182 sdivz += sdivz16stepu;
187 snext = (int)(sdivz * z) + sadjust;
211 sdivz += d_sdivzstepu * spancountminus1;
215 snext = (int)(sdivz * z) + sadjust;
262 float sdivz, tdivz, zi, z, du, dv, spancountminus1;
local 285 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
290 s = (int)(sdivz * z) + sadjust; [all...] |
d_sprite.cpp | 43 float sdivz, tdivz, zi, z, du, dv, spancountminus1;
local 74 sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;
81 s = (int)(sdivz * z) + sadjust;
107 sdivz += sdivz8stepu;
112 snext = (int)(sdivz * z) + sadjust;
136 sdivz += d_sdivzstepu * spancountminus1;
140 snext = (int)(sdivz * z) + sadjust;
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d_spr8.s | 153 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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d_draw.s | 145 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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d_draw16.s | 149 fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv +
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