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  /development/tools/emulator/opengl/tests/ut_rendercontrol_enc/
ut_rendercontrol.in 4 GL_ENTRY(void, swapBuffers, uint32_t pid, uint32_t surface)
  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglOsApi.h 46 void swapBuffers(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType srfc);
EglMacApi.cpp 195 void swapBuffers(EGLNativeDisplayType dpy,EGLNativeSurfaceType srfc){
EglWindowsApi.cpp 563 void swapBuffers(EGLNativeInternalDisplayType display,EGLNativeSurfaceType srfc){
564 if(srfc && !SwapBuffers(srfc->getDC())) {
EglX11Api.cpp 268 void swapBuffers(EGLNativeDisplayType dpy,EGLNativeSurfaceType srfc){
  /development/tools/emulator/opengl/tests/ut_renderer/
Renderer.h 48 int swapBuffers(RenderingThread *thread, const ClientHandle & surface);
Renderer.cpp 172 int Renderer::swapBuffers(RenderingThread *thread,
RenderingThread.cpp 254 Renderer::instance()->swapBuffers(m_tls, Renderer::ClientHandle(pid, surface));
  /external/mesa3d/docs/
relnotes-7.5.1.html 56 <li>Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers.
README.BEOS 93 function: CopySubBufferMESA(). It basically works like SwapBuffers()
cell.html 90 Another bottleneck is SwapBuffers. It may be the limiting factor for
  /external/quake/quake/src/WinQuake/
vid_dos.h 34 void (*swapbuffers)(viddef_t *vid, struct vmode_s *pcurrentmode, member in struct:vmode_s
  /external/chromium/chrome/browser/resources/gpu_internals/
tracing_controller_tests.js     [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_BWin.h 192 virtual void SwapBuffers(void) {
195 SDL_GLView->SwapBuffers();
  /frameworks/base/libs/gui/tests/
SurfaceTexture_test.cpp     [all...]
  /system/media/mca/filterfw/native/core/
gl_env.h 95 bool SwapBuffers();
120 // before swapBuffers to associate the timestamp with the frame
121 // resulting from swapBuffers.
  /external/webkit/Source/WebCore/webaudio/
JavaScriptAudioNode.h 87 void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; }
  /system/media/mca/filterfw/java/android/filterfw/core/
GLEnvironment.java 92 public void swapBuffers() {
  /development/tools/emulator/opengl/system/egl/
egl.cpp 183 virtual EGLBoolean swapBuffers() { return EGL_TRUE; }
251 virtual EGLBoolean swapBuffers();
330 EGLBoolean egl_window_surface_t::swapBuffers()
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
GaneshRenderer.cpp 150 // In SurfaceTextureMode we must call swapBuffers to unlock and post the
  /frameworks/base/libs/rs/
rsContext.h 112 void swapBuffers();
  /system/media/mca/filterpacks/ui/java/
SurfaceTargetFilter.java 184 mGlEnv.swapBuffers();
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/lib/
libGLESv1_CM.so 
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/lib/
libGLESv1_CM.so 

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