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Searched
full:td_starttime
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
cl_demo.cpp
105
// if this is the second frame, grab the real
td_starttime
108
cls.
td_starttime
= realtime;
342
time = realtime - cls.
td_starttime
;
374
// cls.
td_starttime
will be grabbed at the second frame of the demo, so
client.h
133
float
td_starttime
; // realtime at second frame of timedemo
member in struct:__anon10650
/external/quake/quake/src/QW/client/
cl_demo.c
166
if (!cls.
td_starttime
&& cls.state == ca_active) {
167
cls.
td_starttime
= Sys_DoubleTime();
771
time = Sys_DoubleTime() - cls.
td_starttime
;
797
// cls.
td_starttime
will be grabbed at the second frame of the demo, so
801
cls.
td_starttime
= 0;
client.h
195
float
td_starttime
; // realtime at second frame of timedemo
member in struct:__anon10365
Completed in 2961 milliseconds