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Searched
full:vec_origin
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/WinQuake/
sv_phys.cpp
49
static vec3_t
vec_origin
= {0.0, 0.0, 0.0};
variable
1257
VectorCopy(
vec_origin
, ent->u.v.basevelocity);
1270
if (VectorCompare(ent->u.v.basevelocity,
vec_origin
))
1377
VectorCopy(
vec_origin
, ent->u.v.basevelocity);
[
all
...]
/external/quake/quake/src/QW/progs/
weapons.qc
714
setsize (newmis,
VEC_ORIGIN
,
VEC_ORIGIN
);
733
setsize (newmis,
VEC_ORIGIN
,
VEC_ORIGIN
);
defs.qc
328
vector
VEC_ORIGIN
= '0 0 0';
Completed in 69 milliseconds