winaudio.c | 271 int wav_bytes = (s->write_size - s->write_pos);
local 272 int wav_samples = audio_MIN(wav_bytes >> hw->info.shift, live);
281 wav_bytes = wav_samples << hw->info.shift;
284 // s->write_pos, s->write_size, wav_samples, wav_bytes, live, hw->rpos, hw->samples);
292 s->write_pos += wav_bytes;
531 int wav_bytes = (s->read_size - s->read_pos);
local 532 int wav_samples = audio_MIN(wav_bytes >> hw->info.shift, live);
541 wav_bytes = wav_samples << hw->info.shift;
544 __FUNCTION__, s->read_index, s->read_pos, s->read_size, wav_samples, wav_bytes, live,
555 s->read_pos += wav_bytes;
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