/ndk/sources/host-tools/sed-4.2.1/testsuite/ |
enable.good | 2 x11-testing
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inclib.good | 17 /usr/X11/include 18 /usr/include/X11 19 /usr/local/X11/include 20 /usr/local/include/X11 24 /usr/XFree86/include/X11
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inclib.inp | 17 /usr/X11/lib 18 /usr/lib/X11 19 /usr/local/X11/lib 20 /usr/local/lib/X11 24 /usr/XFree86/lib/X11
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enable.inp | 2 --enable-x11-testing=on
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/frameworks/base/media/libstagefright/codecs/avc/enc/src/ |
sad_mb_offset.h | 29 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 49 x11 = *((uint32*)(ref + 4)); /* H G F E */ 53 x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */ 54 x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */ 55 x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */ 60 /* process x11 & x14 */ 61 x11 = sad_4pixel(x11, x14, x9) 132 int32 x4, x5, x6, x9, x10, x11, x12, x14; local 156 BIC x10, x10, x11, lsl #(32-SHIFT); local 157 MVN x11, x11, lsr #SHIFT; local 158 BIC x11, x11, x12, lsl #(32-SHIFT); local 173 LDR x11, [ref, #4]; local 179 BIC x10, x10, x11, lsl #(32-SHIFT); local 180 MVN x11, x11, lsr #SHIFT; local 181 BIC x11, x11, x12, lsl #(32-SHIFT); local 200 RSBS x11, dmin, x10, lsr #16 local 224 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
sad_inline.h | 79 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 104 x11 = *((uint32*)(ref + 4)); 108 /* process x11 & x14 */ 109 x11 = sad_4pixel(x11, x14, x9); 117 x5 = x5 + x11; /* accumulate low bytes */ 118 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */ 119 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes * 254 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 291 LDR x11, [ref, #4]; local 318 RSBS x11, dmin, x10, lsr #16; local 392 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
/external/skia/include/utils/unix/ |
keysym2ucs.h | 6 #include <X11/X.h>
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XkeysToSkKeys.h | 1 #include "X11/Xlib.h" 2 #include "X11/keysym.h"
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/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/ |
sad_mb_offset.h | 34 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 54 x11 = *((uint32*)(ref + 4)); /* H G F E */ 58 x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */ 59 x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */ 60 x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */ 65 /* process x11 & x14 */ 66 x11 = sad_4pixel(x11, x14, x9) 137 int32 x4, x5, x6, x9, x10, x11, x12, x14; local 162 BIC x10, x10, x11, lsl #(32-SHIFT); local 163 MVN x11, x11, lsr #SHIFT; local 164 BIC x11, x11, x12, lsl #(32-SHIFT); local 179 LDR x11, [ref, #4]; local 185 BIC x10, x10, x11, lsl #(32-SHIFT); local 186 MVN x11, x11, lsr #SHIFT; local 187 BIC x11, x11, x12, lsl #(32-SHIFT); local 206 RSBS x11, dmin, x10, lsr #16 local 230 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
sad_inline.h | 84 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 109 x11 = *((uint32*)(ref + 4)); 113 /* process x11 & x14 */ 114 x11 = sad_4pixel(x11, x14, x9); 122 x5 = x5 + x11; /* accumulate low bytes */ 123 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */ 124 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes * 259 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local 296 LDR x11, [ref, #4]; local 323 RSBS x11, dmin, x10, lsr #16; local 448 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local [all...] |
/development/tools/emulator/opengl/host/include/libOpenglRender/ |
render_api_platform_types.h | 12 #include <X11/Xlib.h> 13 #include <X11/Xutil.h>
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/external/quake/quake/src/WinQuake/ |
Makefile.linuxi386 | 48 MESAGLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl 50 GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm 71 $(BUILDDIR)/bin/quake.x11 80 $(BUILD_DEBUG_DIR)/x11 89 $(BUILD_RELEASE_DIR)/x11 471 # X11 Quake 475 $(BUILDDIR)/x11/cl_demo.o \ 476 $(BUILDDIR)/x11/cl_input.o \ 477 $(BUILDDIR)/x11/cl_main.o \ 478 $(BUILDDIR)/x11/cl_parse.o [all...] |
/external/quake/quake/src/QW/ |
glqwcl.3dfxgl | 5 # and without Mesa 3-D. Glide and X11 libraries have to be installed tho, 6 # even tho GLQuake doesn't use X11, it's linked against it because Mesa 3-D
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qwcl.x11.spec.sh | 2 # Generate qwcl.x11.spec 7 %define name qwcl.x11 17 Source: qwcl.x11-%{version}.tar.gz 22 Summary: X11 QuakeWorld Client 38 %attr(644,root,root) ${3}/readme.qwcl.x11 39 %attr(755,root,root) ${3}/qwcl.x11
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11dyn.h | 27 #include <X11/Xlib.h> 28 #include <X11/Xutil.h> 29 #include <X11/Xatom.h> 30 #include <X11/Xlibint.h> 31 #include <X11/Xproto.h> 39 #include <X11/extensions/XShm.h> 43 #include <X11/extensions/Xrandr.h> 47 * When using the "dynamic X11" functionality, we duplicate all the Xlib 74 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/pkgconfig/ |
xproto.pc | 5 includex11dir=${prefix}/include/X11
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x11.pc | 8 Name: X11
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/external/valgrind/main/ |
xfree-3.supp | 29 X11-Cond-0 36 X11-Cond-1 47 X11-Addr4-1 55 X11-Addr4-2 63 X11-Addr4-3 71 X11-Addr4-4 79 X11-Addr4-5 87 X11-Addr4-6 95 X11-Addr4-7 103 X11-Param- [all...] |
/external/llvm/test/MC/ARM/ |
arm_addrmode2.s | 5 @ CHECK: ldrt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xb0,0xe6] 8 @ CHECK: ldrbt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xf0,0xe6] 11 @ CHECK: strt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xa0,0xe6] 14 @ CHECK: strbt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xe0,0xe6] 30 @ CHECK: ldr r1, [r0, r2, lsr #3]! @ encoding: [0xa2,0x11,0xb0,0xe7] 31 @ CHECK: ldrb r1, [r0, r2, lsr #3]! @ encoding: [0xa2,0x11,0xf0,0xe7]
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/development/tools/emulator/opengl/tests/ut_renderer/ |
X11RendererSurface.h | 19 #include <X11/Xutil.h> 20 #include <X11/Xlib.h>
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/ |
ImUtil.h | 1 /* $XFree86: xc/lib/X11/ImUtil.h,v 1.2 2003/04/15 22:10:07 herrb Exp $ */
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/external/qemu/distrib/sdl-1.2.12/ |
sources.make | 196 SRCS += x11/SDL_x11dyn.c \ 197 x11/SDL_x11dga.c \ 198 x11/SDL_x11events.c \ 199 x11/SDL_x11gamma.c \ 200 x11/SDL_x11gl.c \ 201 x11/SDL_x11image.c \ 202 x11/SDL_x11modes.c \ 203 x11/SDL_x11mouse.c \ 204 x11/SDL_x11video.c \ 205 x11/SDL_x11wm.c [all...] |
/external/webkit/Source/WebCore/bindings/v8/ |
npruntime_internal.h | 21 * Some of the #defines which are in X11 headers conflict with type and enum 24 * If you need to include npapi.h or npruntime.h when building on X11, 33 #include <X11/Xresource.h>
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/development/tools/emulator/opengl/host/libs/Translator/include/EGL/ |
eglinternalplatform.h | 53 /* X11 (tentative) */ 55 #include <X11/Xlib.h> 56 #include <X11/Xutil.h>
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/external/freetype/include/freetype/ |
ftxf86.h | 5 /* Support functions for X11. */ 52 /* This function is in the X11/xf86 namespace for historical reasons */ 65 /* which can be used as an X11 FONT_PROPERTY. Possible values are */
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