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  /ndk/sources/host-tools/sed-4.2.1/testsuite/
enable.good 2 x11-testing
inclib.good 17 /usr/X11/include
18 /usr/include/X11
19 /usr/local/X11/include
20 /usr/local/include/X11
24 /usr/XFree86/include/X11
inclib.inp 17 /usr/X11/lib
18 /usr/lib/X11
19 /usr/local/X11/lib
20 /usr/local/lib/X11
24 /usr/XFree86/lib/X11
enable.inp 2 --enable-x11-testing=on
  /frameworks/base/media/libstagefright/codecs/avc/enc/src/
sad_mb_offset.h 29 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
49 x11 = *((uint32*)(ref + 4)); /* H G F E */
53 x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */
54 x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */
55 x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */
60 /* process x11 & x14 */
61 x11 = sad_4pixel(x11, x14, x9)
132 int32 x4, x5, x6, x9, x10, x11, x12, x14; local
156 BIC x10, x10, x11, lsl #(32-SHIFT); local
157 MVN x11, x11, lsr #SHIFT; local
158 BIC x11, x11, x12, lsl #(32-SHIFT); local
173 LDR x11, [ref, #4]; local
179 BIC x10, x10, x11, lsl #(32-SHIFT); local
180 MVN x11, x11, lsr #SHIFT; local
181 BIC x11, x11, x12, lsl #(32-SHIFT); local
200 RSBS x11, dmin, x10, lsr #16 local
224 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
    [all...]
sad_inline.h 79 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
104 x11 = *((uint32*)(ref + 4));
108 /* process x11 & x14 */
109 x11 = sad_4pixel(x11, x14, x9);
117 x5 = x5 + x11; /* accumulate low bytes */
118 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
119 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes *
254 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
291 LDR x11, [ref, #4]; local
318 RSBS x11, dmin, x10, lsr #16; local
392 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
    [all...]
  /external/skia/include/utils/unix/
keysym2ucs.h 6 #include <X11/X.h>
XkeysToSkKeys.h 1 #include "X11/Xlib.h"
2 #include "X11/keysym.h"
  /frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
sad_mb_offset.h 34 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
54 x11 = *((uint32*)(ref + 4)); /* H G F E */
58 x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */
59 x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */
60 x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */
65 /* process x11 & x14 */
66 x11 = sad_4pixel(x11, x14, x9)
137 int32 x4, x5, x6, x9, x10, x11, x12, x14; local
162 BIC x10, x10, x11, lsl #(32-SHIFT); local
163 MVN x11, x11, lsr #SHIFT; local
164 BIC x11, x11, x12, lsl #(32-SHIFT); local
179 LDR x11, [ref, #4]; local
185 BIC x10, x10, x11, lsl #(32-SHIFT); local
186 MVN x11, x11, lsr #SHIFT; local
187 BIC x11, x11, x12, lsl #(32-SHIFT); local
206 RSBS x11, dmin, x10, lsr #16 local
230 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
    [all...]
sad_inline.h 84 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
109 x11 = *((uint32*)(ref + 4));
113 /* process x11 & x14 */
114 x11 = sad_4pixel(x11, x14, x9);
122 x5 = x5 + x11; /* accumulate low bytes */
123 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
124 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes *
259 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
296 LDR x11, [ref, #4]; local
323 RSBS x11, dmin, x10, lsr #16; local
448 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; local
    [all...]
  /development/tools/emulator/opengl/host/include/libOpenglRender/
render_api_platform_types.h 12 #include <X11/Xlib.h>
13 #include <X11/Xutil.h>
  /external/quake/quake/src/WinQuake/
Makefile.linuxi386 48 MESAGLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl
50 GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm
71 $(BUILDDIR)/bin/quake.x11
80 $(BUILD_DEBUG_DIR)/x11
89 $(BUILD_RELEASE_DIR)/x11
471 # X11 Quake
475 $(BUILDDIR)/x11/cl_demo.o \
476 $(BUILDDIR)/x11/cl_input.o \
477 $(BUILDDIR)/x11/cl_main.o \
478 $(BUILDDIR)/x11/cl_parse.o
    [all...]
  /external/quake/quake/src/QW/
glqwcl.3dfxgl 5 # and without Mesa 3-D. Glide and X11 libraries have to be installed tho,
6 # even tho GLQuake doesn't use X11, it's linked against it because Mesa 3-D
qwcl.x11.spec.sh 2 # Generate qwcl.x11.spec
7 %define name qwcl.x11
17 Source: qwcl.x11-%{version}.tar.gz
22 Summary: X11 QuakeWorld Client
38 %attr(644,root,root) ${3}/readme.qwcl.x11
39 %attr(755,root,root) ${3}/qwcl.x11
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11dyn.h 27 #include <X11/Xlib.h>
28 #include <X11/Xutil.h>
29 #include <X11/Xatom.h>
30 #include <X11/Xlibint.h>
31 #include <X11/Xproto.h>
39 #include <X11/extensions/XShm.h>
43 #include <X11/extensions/Xrandr.h>
47 * When using the "dynamic X11" functionality, we duplicate all the Xlib
74 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/pkgconfig/
xproto.pc 5 includex11dir=${prefix}/include/X11
x11.pc 8 Name: X11
  /external/valgrind/main/
xfree-3.supp 29 X11-Cond-0
36 X11-Cond-1
47 X11-Addr4-1
55 X11-Addr4-2
63 X11-Addr4-3
71 X11-Addr4-4
79 X11-Addr4-5
87 X11-Addr4-6
95 X11-Addr4-7
103 X11-Param-
    [all...]
  /external/llvm/test/MC/ARM/
arm_addrmode2.s 5 @ CHECK: ldrt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xb0,0xe6]
8 @ CHECK: ldrbt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xf0,0xe6]
11 @ CHECK: strt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xa0,0xe6]
14 @ CHECK: strbt r1, [r0], r2, lsr #3 @ encoding: [0xa2,0x11,0xe0,0xe6]
30 @ CHECK: ldr r1, [r0, r2, lsr #3]! @ encoding: [0xa2,0x11,0xb0,0xe7]
31 @ CHECK: ldrb r1, [r0, r2, lsr #3]! @ encoding: [0xa2,0x11,0xf0,0xe7]
  /development/tools/emulator/opengl/tests/ut_renderer/
X11RendererSurface.h 19 #include <X11/Xutil.h>
20 #include <X11/Xlib.h>
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/
ImUtil.h 1 /* $XFree86: xc/lib/X11/ImUtil.h,v 1.2 2003/04/15 22:10:07 herrb Exp $ */
  /external/qemu/distrib/sdl-1.2.12/
sources.make 196 SRCS += x11/SDL_x11dyn.c \
197 x11/SDL_x11dga.c \
198 x11/SDL_x11events.c \
199 x11/SDL_x11gamma.c \
200 x11/SDL_x11gl.c \
201 x11/SDL_x11image.c \
202 x11/SDL_x11modes.c \
203 x11/SDL_x11mouse.c \
204 x11/SDL_x11video.c \
205 x11/SDL_x11wm.c
    [all...]
  /external/webkit/Source/WebCore/bindings/v8/
npruntime_internal.h 21 * Some of the #defines which are in X11 headers conflict with type and enum
24 * If you need to include npapi.h or npruntime.h when building on X11,
33 #include <X11/Xresource.h>
  /development/tools/emulator/opengl/host/libs/Translator/include/EGL/
eglinternalplatform.h 53 /* X11 (tentative) */
55 #include <X11/Xlib.h>
56 #include <X11/Xutil.h>
  /external/freetype/include/freetype/
ftxf86.h 5 /* Support functions for X11. */
52 /* This function is in the X11/xf86 namespace for historical reasons */
65 /* which can be used as an X11 FONT_PROPERTY. Possible values are */

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