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Lines Matching refs:TabContentsViewTouch

35   return new TabContentsViewTouch(tab_contents);
38 TabContentsViewTouch::TabContentsViewTouch(TabContents* tab_contents)
47 TabContentsViewTouch::~TabContentsViewTouch() {
57 void TabContentsViewTouch::AttachConstrainedWindow(
63 void TabContentsViewTouch::RemoveConstrainedWindow(
69 void TabContentsViewTouch::CreateView(const gfx::Size& initial_size) {
73 RenderWidgetHostView* TabContentsViewTouch::CreateViewForWidget(
102 gfx::NativeView TabContentsViewTouch::GetNativeView() const {
106 gfx::NativeView TabContentsViewTouch::GetContentNativeView() const {
113 gfx::NativeWindow TabContentsViewTouch::GetTopLevelNativeWindow() const {
118 void TabContentsViewTouch::GetContainerBounds(gfx::Rect* out) const {
122 void TabContentsViewTouch::StartDragging(const WebDropData& drop_data,
129 void TabContentsViewTouch::SetPageTitle(const std::wstring& title) {
133 void TabContentsViewTouch::OnTabCrashed(base::TerminationStatus status,
147 void TabContentsViewTouch::SizeContents(const gfx::Size& size) {
156 void TabContentsViewTouch::Focus() {
172 void TabContentsViewTouch::SetInitialFocus() {
179 void TabContentsViewTouch::StoreFocus() {
196 void TabContentsViewTouch::RestoreFocus() {
224 void TabContentsViewTouch::GetViewBounds(gfx::Rect* out) const {
228 void TabContentsViewTouch::OnBoundsChanged(const gfx::Rect& previous_bounds) {
233 void TabContentsViewTouch::OnPaint(gfx::Canvas* canvas) {
236 void TabContentsViewTouch::UpdateDragCursor(WebDragOperation operation) {
242 void TabContentsViewTouch::GotFocus() {
247 void TabContentsViewTouch::TakeFocus(bool reverse) {
261 void TabContentsViewTouch::VisibilityChanged(views::View *, bool is_visible) {
269 void TabContentsViewTouch::ShowContextMenu(const ContextMenuParams& params) {
293 void TabContentsViewTouch::ShowPopupMenu(const gfx::Rect& bounds,
303 void TabContentsViewTouch::WasHidden() {
307 void TabContentsViewTouch::WasShown() {
311 void TabContentsViewTouch::WasSized(const gfx::Size& size) {
331 void TabContentsViewTouch::SetFloatingPosition(const gfx::Size& size) {