Lines Matching full:font
46 sprintf(errorMessage, "Could not open the font map file: %s.", fileName);
47 fGUISupport->postErrorMessage(errorMessage, "Font Map Error");
78 fGUISupport->postErrorMessage(errorMessage, "Font Map Error");
102 sprintf(errorMessage, "The font map file %s does not contain any valid scripts.", fileName);
103 fGUISupport->postErrorMessage(errorMessage, "Font Map Error");
112 le_int32 font;
114 for (font = 0; font < fFontCount; font += 1) {
115 if (fFontNames[font] != NULL) {
116 delete[] (char *) fFontNames[font];
120 for (font = 0; font < fFontCount; font += 1) {
121 if (fFontInstances[font] != NULL) {
122 delete fFontInstances[font];
140 // The font name table is full. Since there can
210 sprintf(errorMessage, "No font was set for script %s", uscript_getName((UScriptCode) scriptCode));
211 fGUISupport->postErrorMessage(errorMessage, "Font Map Error");
220 sprintf(errorMessage, "Could not open font file %s", fFontNames[fontIndex]);
221 fGUISupport->postErrorMessage(errorMessage, "Font Map Error");