Lines Matching full:double
10 define void @test_256_load(double* nocapture %d, float* nocapture %f, <4 x i64>* nocapture %i) nounwind uwtable ssp {
12 %0 = bitcast double* %d to <4 x double>*
13 %tmp1.i = load <4 x double>* %0, align 32
17 tail call void @dummy(<4 x double> %tmp1.i, <8 x float> %tmp1.i17, <4 x i64> %tmp1.i16) nounwind
18 store <4 x double> %tmp1.i, <4 x double>* %0, align 32
24 declare void @dummy(<4 x double>, <8 x float>, <4 x i64>)
38 define <4 x double> @mov01(<4 x double> %v, double * %ptr) nounwind {
39 %val = load double* %ptr
40 %i0 = insertelement <4 x double> zeroinitializer, double %val, i32 0
41 ret <4 x double> %i0