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Lines Matching refs:Renderbuffer

2335 // * A renderbuffer stores colors or depth values or stencil values.
2364 // /* Used to wrap one renderbuffer around another: */
2367 // /* Delete this renderbuffer */
2370 // /* Allocate new storage for this renderbuffer */
2436 * A renderbuffer attachment points to either a texture object (and specifies
2437 * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer.
2446 * application supplied renderbuffer object.
2448 struct gl_renderbuffer *Renderbuffer;
2511 // /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */