Lines Matching refs:bufferState
491 if (gglCtx->bufferState.stencilTest) {
512 if (GGL_PIXEL_FORMAT_RGBA_8888 == gglCtx->bufferState.colorFormat)
514 else if (GGL_PIXEL_FORMAT_RGB_565 == gglCtx->bufferState.colorFormat) {
517 } else if (GGL_PIXEL_FORMAT_UNKNOWN == gglCtx->bufferState.colorFormat)
524 if (gglCtx->bufferState.depthTest) {
525 assert(GGL_PIXEL_FORMAT_Z_32 == gglCtx->bufferState.depthFormat);
539 if (gglCtx->bufferState.stencilTest) {
570 if (gglCtx->bufferState.depthTest) {
593 switch (0x200 | gglCtx->bufferState.depthFunc) {
644 dst = ScreenColorToIntVector(builder, gglCtx->bufferState.colorFormat, frameColor);
650 Value * color = GenerateFSBlend(gglCtx, gglCtx->bufferState.colorFormat,/*&prog->outputRegDesc,*/ builder, src, dst);
653 if (gglCtx->bufferState.depthTest) {
658 if (gglCtx->bufferState.stencilTest)
664 if (gglCtx->bufferState.stencilTest)
670 if (gglCtx->bufferState.stencilTest)
680 if (gglCtx->bufferState.depthTest) {
684 if (gglCtx->bufferState.stencilTest) {
698 } else if (gglCtx->bufferState.depthTest) {