Lines Matching refs:GGL_MAXCOMBINEDTEXTUREIMAGEUNITS
102 GGLPixelFormat textureFormats[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS];
103 unsigned char textureParameters[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS]; // wrap and filter
295 for (unsigned i = 0; i < GGL_MAXCOMBINEDTEXTUREIMAGEUNITS; i++)
315 static const unsigned SHADER_KEY_STRING_LEN = GGL_MAXCOMBINEDTEXTUREIMAGEUNITS * 4 + 2;
330 for (unsigned i = 0; i < GGL_MAXCOMBINEDTEXTUREIMAGEUNITS; i++) {
754 int sampler2tmu[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS])
760 for (unsigned i = 0; i < GGL_MAXCOMBINEDTEXTUREIMAGEUNITS; i++)