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Lines Matching refs:numVertex

4730 bool WebGLRenderingContext::simulateVertexAttrib0(GC3Dsizei numVertex)
4745 GC3Dsizeiptr bufferDataSize = (numVertex + 1) * 4 * sizeof(GC3Dfloat);
4757 OwnArrayPtr<GC3Dfloat> bufferData = adoptArrayPtr(new GC3Dfloat[(numVertex + 1) * 4]);
4758 for (GC3Dsizei ii = 0; ii < numVertex + 1; ++ii) {