Home | History | Annotate | Download | only in animation

Lines Matching refs:AnimationStateInputPlayStatePaused

993             ASSERT(input == AnimationStateInputStartAnimation || input == AnimationStateInputPlayStateRunning || input == AnimationStateInputPlayStatePaused);
1000 ASSERT(input == AnimationStateInputStartTimerFired || input == AnimationStateInputPlayStatePaused);
1019 ASSERT(input == AnimationStateInputStyleAvailable || input == AnimationStateInputPlayStatePaused);
1051 ASSERT(input == AnimationStateInputStartTimeSet || input == AnimationStateInputPlayStatePaused);
1081 AnimationStateInputPlayStatePaused);
1098 ASSERT(input == AnimationStateInputEndTimerFired || input == AnimationStateInputPlayStatePaused);
1272 updateStateMachine(pause ? AnimationStateInputPlayStatePaused : AnimationStateInputPlayStateRunning, -1);