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Lines Matching refs:inval

128 void GLWebViewState::setBaseLayer(BaseLayerAndroid* layer, const SkRegion& inval,
139 XLOG("new base layer %p, (inval region empty %d) with child %p", layer, inval.isEmpty(), layer->getChild(0));
141 layer->markAsDirty(inval); // TODO: set in webview.cpp
159 // TODO: only inval the area of the scrolled layer instead of
169 //the minimum inval instead of doing a fullInval()
177 inval(ir);
182 void GLWebViewState::inval(const IntRect& rect)
444 inval(ir);
533 // ret==true && empty inval region means we've inval'd everything,
548 IntRect inval(frameworkInval.x(), frameworkInval.y(),
551 inval.unite(m_frameworkLayersInval);
553 invalRect->setX(inval.x());
554 invalRect->setY(inval.y());
555 invalRect->setWidth(inval.width());
556 invalRect->setHeight(inval.height());
558 XLOG("invalRect(%d, %d, %d, %d)", inval.x(),
559 inval.y(), inval.width(), inval.height());
562 // invalidate is occurring offscreen, do full inval to guarantee redraw