Home | History | Annotate | Download | only in gpu

Lines Matching full:subdivide

205     Segment* subdivide(float param)
235 Segment* subdivide() { return subdivide(0.5f); }
398 Segment* subdivide(Segment* segment, float param)
400 Segment* left = segment->subdivide(param);
409 Segment* subdivide(Segment* segment)
411 Segment* left = segment->subdivide();
545 // curves and subdivide curves appropriately.
553 // Classify curves, compute texture coordinates and subdivide as
576 cur->subdivide(seg);
938 // exist, subdivide the associated curves.
970 // Subdivide curves at most this many times
1031 // Actually subdivide the segments.
1058 Segment* next = seg->contour()->subdivide(seg);
1087 // Subdivide curves at most this many times