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Lines Matching defs:space

3647     // Add overhanging floats from the previous RenderBlock, but only if it has a float that intrudes into our space.
4465 // We're inside the column. Translate the x and y into our column coordinate space.
4487 // We're inside the column. Translate the x and y into our column coordinate space.
4587 // Now we're in the same coordinate space as the point. See if it is inside the rectangle.
4751 // Collapse away the trailing space at the end of a block.
4753 const UChar space = ' ';
4755 float spaceWidth = font.width(TextRun(&space, 1));
4775 // If we are at the start of a line, we want to ignore all white-space.
4776 // Also strip spaces if we previously had text that ended in a trailing space.
5226 return curr->logicalTop() + result; // Translate to our coordinate space.
5258 return curr->logicalTop() + result; // Translate to our coordinate space.
5997 // The logicalOffset is in our coordinate space. We can add in our pushed offset.